Day one patch
πDay one patch deployed v0.1.1 (9c492c69)
Bugfixes
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βοΈ Pietro (the multiplayer NPC) will now always be visible when unlocked, even offline, and will prompt you to log in
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βοΈ Fixed potential UI lock when getting Alterattack upgrades
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βοΈ Fixed potential lock when going to a Hidden shop
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βοΈ Fixed Ninja stars weapon behaviour, should be easier to use
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βοΈ Fixed rebinding not working with some keys
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βοΈ Fixed game icon resolution
Balancing
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Degressive coefficients for control effects (stun/freeze/...) have been changed. Standard enemies can always be controlled. Elites and enemies made for duels can now resist these effects. Minibosses and bosses can still resist. Degressive coefficients have a reset timer for everyone.
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Reduced the amount of heal flasks in some shops in multiplayer
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Ice bomb duration reduced from 4s to 3s
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Incubator and Rat village bestiary rebalanced to be more difficult
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Rebalanced bestiary health in multiplayer
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