Farlight 84 No-Downtime Patch Notes (September 11)
Dear Lightcatcher:
Greetings!
A game update will be released on September 11 at 02:00 UTC. No server downtime will be required. See below for details on update content:
[Balancing and Adjustments]
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Added a muzzle mod for VSS Assault Rifle, increasing magazine capacity to 23/27/29/31.
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Increased magazine capacity of the Ranger Assault Rifle to 22/26/29/32.
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Increased drop rate of the M4 Assault Rifle and Ranger Assault Rifle on the map.
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Striker-12 Shotgun shell base damage increased from 9 to 10; total impact damage increased from 90 to 100.
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MK-24 DMR headshot multiplier reduced from 2.0 to 1.8.
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Bar95 Sniper Rifle base damage increased from 100 to 110; headshot multiplier reduced from 2.0 to 1.85.
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Bar95 Sniper Rifle base damage attenuation distance increased from 100m to 150m.
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Improved Buddy distribution on the Nextara map in Respawn Mode; reduced Buzzy drop rate.
[Fixes]
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Nextara Map
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Fixed an issue where characters could sometimes be stuck in gaps in hills.
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Changed the positions of certain Supply Chests in the Emergency Center area to solve an issue where characters would sometimes get stuck on Supply Chests
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Fixed occasional bullet collision issues with glass in scenery.
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Fixed occasional collision issues inside Mega Factory building.
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Sunder Realms Map
- Fixed floor texture issues inside Transport Port building.
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Fixed an issue where changes to the "Loot to Inventory" controller hotkey would not take effect.
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Fixed an issue where the "Cheers!" emote played the "En Pointe" emote.
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Fixed hair color issues with Phase III of Syfer's Victory Simulation Skin.
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Fixed occasional hair clipping issues during Entrance animation for Ember's Inkstained Visitor Skin.
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Fixed an issue where Lucinda could not use healing items for a brief period after using her Tactical Skill Interstellar Leap.
*In-game content may differ
F.A.R.L.I.G.H.T.
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