Новости Oblivion Override
Объявления разработчиков, обновления и обсуждения.
FAQs Prior to the Official Launch of Version 1.0
Greetings, Adventurers! As we eagerly approach the January 25th debut of *Oblivion Override*'s V1.0 version, we've been keeping you in the loop with updates and insights over the past few weeks: https://store.steampower…
Читать и обсудить →V1.0 releasing on January 25th!
Greetings, Adventurers! Happy New Year! A few weeks ago, we teased the upcoming updates for V1.0 and were thrilled with the encouraging discussions and feedback from our community. And finally after rounds of discussion…
Читать и обсудить →Dev Log #13 | V1.0 Preview, Stage 4, Upcoming Winter Sale
Hi Adventurers, In the previous Dev blog, we unveiled some concept art as a "teaser" for the upcoming Stage 4. Building upon these concepts, we have gradually crafted more detailed and distinctive combat encounter…
Читать и обсудить →We need your valuable vote to nominate for Steam Award!
Hi Adventurers, The Steam Autumn Sale is now in full swing! *Oblivion Override* is joining the sale with a 20% discount. If you haven't had the chance to dive into the game, feel free to download the public demo on our …
Читать и обсудить →11.17 Update Log (Fixed Port slacking off bug, optimized drink mechanism, etc.)
Bug Fixes Fixed a bug where Port occasionally slacked off and reduced Port's rest time. Optimizations Optimized the blocking rules for evolution options in Alert Level 8. Optimized the beverage mechanism; now, beverag…
Читать и обсудить →11.16 Update Log (Fixed bugs related to Vik, optimized monster distribution)
Bug Fixes Fixed a lingering bug in Vik's Arcanum Spirit Ascension. Fixed a bug that could interrupt Thunderio's Arcanum Thunderstruck. Fixed a bug where the upgraded Crimson could trigger fist infinitely when using Blin…
Читать и обсудить →11.15 Patch (Fixed blackscreen and other issues)
Bug Fixes Fixed the bug causing a black screen upon entering the game after the English version update. Fixed the bug preventing the unlocking of certain achievements. Optimization Reduced the price of drinks in the s…
Читать и обсудить →11.15 Update Out Now |Alert Upgrade, Mecha Enhancement, and 20% Off
Hey Adventurers! The new November version update of* Oblivion Override* is now available! In this updated version, we have upgraded the Alert System, raising the maximum Alert Level from 5 to 8, and adding Boss Evoluti…
Читать и обсудить →Dev Log #12 | Nov Update Preview: Higher Alert, Mecha Upgrade, Virus Mode
Hi Adventurers, We are delighted to share the news that *Oblivion Override* has **recently been nominated for the "The Indieplay Award" finalist at the ongoing indiePlay 2023**. Although our game may not have gained muc…
Читать и обсудить →9.28 Update Log (Dialogue and Clinic Fixes, Thunderio Skill Optimizations)
Bug Fixes Fixed the bug where the dialogue was incorrect for Nico's Weapon Refresh. Fixed the bug in the Clinic that caused incorrect amount of jars during consecutive Blood Draws/Auscultations. Optimizations Increas…
Читать и обсудить →9.27 Update Log (New Mecha, New Weapon, Multi-Save)
Hi Adventurers, The September Update for *Oblivion Override* is now out! This update introduces the new mecha , which allows players to manipulate electric balls to attack enemies, new weapon , together with the multi…
Читать и обсудить →Dev Log #11 | Upcoming Update: New Mecha, New Weapon, Multisave
Hi Adventurers, As Autumn begins, *Oblivion Override* is also gearing up for new content updates. In the previous blog, we mentioned that we will develop new mecha characters with distinctive fight styles and build opti…
Читать и обсудить →Upcoming Event Livestream & Blog
Hi Adventurers, Oblivion Override* is confirmed to participate in Steam China Content Showcase starting on September 21nd Pacific Time. On the same day, we will live-stream gameplay footage on the Steam store page. If y…
Читать и обсудить →9.01 Update Log (Fixed Mecha Skill's Trigger and Attack Issues)
Bug Fixes Fixed the bug where Vik's could also be triggered by other mechas Fixed the bug where Vik's would calculate damage incorrectly Fixed the bug where Vik's would cause a slight freeze on the first trigger Fixe…
Читать и обсудить →Update is Out Now | New Public Demo & 20% Discount
Hi Adventurers! After months of development, we finally launched the update ****! This update brings a comprehensive overhaul to the Mecha System of *Oblivion Override*, including active & passive features, ultimate ab…
Читать и обсудить →Dev Log #10 | Upcoming Update: Mecha System Rework, Public Demo
Hi Adventurers, After the last Factory Extension update, we noticed that many players are looking forward to the mecha update mentioned in the Roadmap. We are also aware that the current mecha system still need more un…
Читать и обсудить →7.21 Update (Fixed Evolution Skill Issues and Enemy Bugs)
BUGFIXES Fixed the bug that may not function. Fixed the bug that may stack when restarting game. Fixed the bug that is set to 100 after Hi-technology is deleted. Fixed the bug that can drag enemies with Super Guard…
Читать и обсудить →Factory Map Update is Out Now (New Area, Battle Rooms, Enemies)
Hi Adventurers! The new July update of *Oblivion Override* is out now! As we have introduced in last week’s Update Preview Blog, this update will **expand the size of the first map, the Abandoned Factory, by 50% and div…
Читать и обсудить →Dev Log #9 | Upcoming July Update: Factory Map Extension, New Rooms & Enemies
Hi Adventurers! After the post-launch busy bug fixes and the release of our future dev plans for the Early Access version, the first content update of *Oblivion Override* is expected to come out during this **mid-July**…
Читать и обсудить →Unforgettable Conclusion: Thanks for Participating in Speedrun.com Challenge!
We’re pleased to announce the conclusion of our speedrun challenge, graciously hosted by the talented *@Bawkbasoup* and *@Distortion_2*. The challenge, though seemingly straightforward, proved to b…
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