Новости Lootun
Объявления разработчиков, обновления и обсуждения.
Lootun 0.8 Faction Update
The 0.8 Faction Update is now live! This update features new endgame dungeons and upgrade systems, introduces dozens of new Divine Items, and features plenty of quality of life and balance improvements! Please find the f…
Читать и обсудить →Lootun 0.8 Beta Release
I am pleased to announce that the Beta for the 0.8 Factions Update has now been released! Please find below information on how to access the Beta alongside the 0.8 Changelog. Beta Information: The 0.8 Beta is content c…
Читать и обсудить →Lootun 0.8 Preview: Factions
Greetings Everyone. Welcome to another preview for the 0.8 content update. In this preview I will be going over the basics for the new endgame system: Factions. Factions: Factions represent different groups within Loot…
Читать и обсудить →Lootun 0.8 Preview: Divine Items
Lootun 0.8 Preview: Divine Items Greetings Everyone. Welcome to the first of a short series of previews for the upcoming 0.8 content update. In this preview I will cover the new Divine Items that can be found in the 0.8…
Читать и обсудить →Lootun 0.7.2 Update Notes
0.7.2 Changelog 28.01.23 General: Introduced a new "Character Tactics" panel that can be used to set Auto Cast conditions for your Offensive and Defensive Cooldowns. The Characters Tactics panel is unlocked by the Barr…
Читать и обсудить →Lootun 0.7.1 Update Notes
General: The Item Comparator will now skip Ascendancy Relics that are of a different type to the equipped Relic. Item tooltips now display the current Imbuement. Added a new Craft: Imprint Attributes that can be unloc…
Читать и обсудить →Lootun 0.7 Agony Update
The 0.7 Agony Update is now live! This update features new Endgame content, new Items to hunt for, new Item Upgrade Crafts, a complete rework of the Ascendancy System and much more! Please find the full update notes belo…
Читать и обсудить →Lootun 0.7 Beta Release
I am pleased to announce that the Beta for the 0.7 Update has now been released! Please find below information on how to access the Beta alongside the 0.7 Changelog. Beta Information: The 0.7 Beta is content complete h…
Читать и обсудить →Lootun 0.7 Preview: Agony Missions
Greetings Everyone. Welcome to another preview for the 0.7 content update. In this preview I will be going over the basics for the new endgame system: Agony Missions. Agony Missions: Agony Missions can be unlocked afte…
Читать и обсудить →Lootun 0.7 Preview: Ascendancy Rework
Greetings Everyone. Welcome to the first of a short series of previews for the upcoming 0.7 content update. In this preview I will cover the changes being made to Ascendancy Classes in 0.7. Ascendancy Cooldowns: Curren…
Читать и обсудить →Lootun 0.6.7 Update Notes
General: Updated the Material Storage capacity label to better demonstrate that the capacity limit is for each material. Added an indicator for the current maximum Material amount in the Storage Menu. Added support fo…
Читать и обсудить →Lootun 0.6.6 Update Notes
General: Offensive Cooldowns now also show the Damage Type tag of the currently equipped Weapon to better demonstrate that they inherit the Weapon Damage Type. Enchants are now sorted in alphabetical order in the Craft…
Читать и обсудить →Lootun 0.6.5 Update Notes
General: Added the ability to Lock and Unlock the contents of an inventory bag. Tools will now show their Autosalvage Type in the item tooltip. Item tooltips will now show the maximum number of sockets that an item ca…
Читать и обсудить →Lootun 0.6.4 Update Notes
General: Unlearning an Ascendancy Class will now cause the Unequipped Ascendancy Relic to be Locked in order to prevent accidental scrapping. Flasks now list their chance not to consume charges in their description. T…
Читать и обсудить →Lootun 0.6.3 Update Notes
General: Added the ability to toggle Tools to be "Always Scrapped" in the Glossary Menu. The Health Regen value shown in the Character stat sheet now takes into account the active Healing Effectiveness of the character…
Читать и обсудить →Lootun 0.6.2 Update Notes
General: Material Tier information has been added to the "Salvaging" page in the Game Mechanics Glossary. Updated the Skill Effect info for Rend and Poison Sting to better demonstrate that both Skills apply their Damag…
Читать и обсудить →Lootun 0.6.1 Update Notes
**General:** Blizzard passive tooltips now show Shock instead of Chill when Lightning Storm is allocated. Increased the font size of the Character Stats. Added a new enchant, Bane, which causes your Physical attacks t…
Читать и обсудить →Lootun 0.6 Bounty Update Patch Notes
The Lootun 0.6 Bounty update is now live! Please find the full changelog below: 0.6.0 Changelog General: Settings Menu is now a pop-out Menu with tabs for each type of setting. Added a master setting for Display Toas…
Читать и обсудить →Lootun Early Access Roadmap
Greetings everyone. As you may be aware Lootun will be launching into Early Access on the 31st of August. I wanted to take this opportunity to provide a development roadmap for Lootun during Early Access to give an ide…
Читать и обсудить →Lootun Deep Dive #8: Bounties
Welcome to Lootun Deep Dive #8. There is now less than 48 hours before Lootun releases into Early Access. In this Deep Dive we will be looking at the endgame Bounty system in Lootun. Bounties: Bounties are a form of en…
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