0.12 Update Available Now! (Demo)
Greetings,
the latest update for Darfall is ready and released.
0.12 Patch Notes
Improvements
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Scenario Editor: Improved inspector panel and how you change entity modifications
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Scenario Editor: Added event AnyEntityTakenDamage
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Scenario Editor: Added action GeneratePositionOutsideVision
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Scenario Editor: Added action WhileLoop
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Scenario Editor: Added action StartCameraRotation
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Scenario Editor: Added action StopCameraRotation
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Scenario Editor: Added function to search for entities based on some criteria
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Scenario Editor: Added condition IsUnitInCombat
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Added: Range indicator for structures such as ballista, tower, and barrel
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Added: Minimal reserve control for wood and stone
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Improved: Color of workers capacity display
Balance
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Outpost HP increased from 500 to 1000
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Outpost food build cost decreased from 30 to 10
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Charcoal production wood cost decreased from 3 to 2
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Necromancer now summons Cryptblade once every 15 seconds
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Decreased the number of Book of Knowledge drops after completing hero quests
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Graveguard has random ability intervals
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Rotting Colossus has random ability intervals
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Gorefiend HP increased from 160 to 240
Fixes
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Scenario Editor: Fixed fog of war not working properly
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Scenario Editor: Fixed setting entity stat via action doesn't work
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Scenario Editor: Fixed quest items persisted during hero death
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Fixed: Fish not being visible
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Fixed: Building sound playing too many times
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Fixed: Missing mountains on game save thumbnail in load game UI
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell, SquareNite team from beyond the darkness of Darfall Wastes
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