1.0.6 Patch Available Now!
Greetings,
the latest patch for Darfall is ready and released. It primarily contains control improvements and improvement to AI behavior in some scenarios.
1.0.6 Patch Notes
Improvements
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Rectangle selection now considers the entire unit instead of just its root position
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Units can now be added to a control group using Shift + Number
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Enemies will now consider switching targets if their current one runs away and they receive damage from other targets nearby
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The final boss battle in campaign has now improved indicators on how to complete the stage where boss activates a shield
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Survival: Improved map readability for required nights to survive
Balance
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Executor HP increased from 6000 to 8000
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Executor damage decreased from 320 to 220
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Executor attack speed reduced from 0.7 to 0.6
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All human units now drop 8 mana orbs on death
Fixes
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Fixed a rare issue where the Main Menu could freeze due to a corrupted campaign save
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Fixed an issue where the Forged Cannon could not be damaged by enemy ranged units
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Fixed rectangle selection ended over item in hero inventory moved items in inventory
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Fixed an issue where double-clicking an ability would cause it to be used instantly
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Fixed an issue where Executors would not destroy the entire base in Mission 7 due to leash limitations
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Fixed Frost Yeti having an oversized selection collider
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell, SquareNite team from beyond the darkness of Darfall Wastes
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