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1.0.8 Patch - Order Queueing and AI Improvements

Greetings,

the latest patch for Darfall is ready and released.

It brings the much requested order queuing by holding SHIFT

1 / 1 · 100%

as well as enemies now prioritize your frontline units, instead of moving directly at your archers in the back.

Future Updates

To mention just a few, following improvements are planned for the next week:

  • patrol command
  • cloud sync
  • manually set ballista/tower target

1.0.8 Patch Notes

Improvements

  • Added: Option in the main menu to lock camera rotation during cutscenes

  • Added: Option in the main menu to disable screen cursor lock

  • Added: Player unit orders can now be queued by holding SHIFT

  • Campaign: Map saves now persist until you proceed to the campaign map

  • Improved: player selection and enemy targeting in large scale battles

  • Improved: AI now prioritizes targeting front-line units

  • Repair all button can now be keybinded

Fixes

  • Campaign: Structures cannot be destroyed while invisible enemies are present in Mission 7

  • Campaign: Fixed enemies walked around walls in Mission 7

  • Campaign: Possible fix for Bryn appearing prematurely in the bushes side quest in Mission 5

  • Campaign: Fixed misleading bridge that appeared accessible for following Ragnok in Mission 3

  • Campaign: Final boss now teleports to summon portals instead of walking there

If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell, SquareNite team from beyond the darkness of Darfall Wastes

Читать в Steam ↗

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