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0.1.2 Update Release (Demo)

Hi all, The 1.2 demo game version is out that features a more easier starting economy and 2 new tutorial steps that teach you about the importance of map exploration, as well as numerous fixes and improvements.

This update combines 2 patches together, the bigger 1.1 and smaller 1.2.

1.1 Changelog

New Features

  • added explore with hero tutorial step
  • added reach level 2 tutorial step
  • each warrior now has map icon over their head when zooming out to better see them

Balance

  • energy recharge rate increased by 33%
  • fireball cooldown increased from 3s to 6s
  • woodcutter build cost decreased
  • quarry build cost decreased
  • farm build cost decreased
  • storage build cost decreased
  • salvaging items now rewards much more resources
  • decreased cost for some building upgrades
  • lamp aura now costs charcoal instead of mana orbs
  • undead camps now drop more mana orbs
  • stone gate hitpoints increased from 1500 to 2500
  • increased damage of fire circle

Improvements

  • hero energy now gets refilled to full when hero levels up
  • roads can now be built around outpost
  • can now upgrade wooden walls, even when both wooden and stone walls are selected
  • added tooltip to hero level and experience count
  • added new sound effects
  • added text scroll-up when collecting mana orbs
  • increased loading screen tip duration, so you can read it better
  • added arrow above Grimwick, so people know where to begin
  • auto-save now gets triggered every 10mins instead of 5mins

Fixes

  • fixed fireball hitting small bones instead of intended enemies
  • fixed fireball sometimes hitting enemies behind hero
  • fixed assigning workers via cursor not working correctly
  • necromancer can no longer shoot through walls
  • fixed multiple errors reported by users
  • fixed 2nd worker unable to work if only 1 resource left
  • fixed game end screen does not pause the game
  • fixed salvage tutorial sometimes cannot be completed
  • possible fixed issue where loading a game freezes enemies or spawns them at 0,0
  • fixed audio and video settings not saving correctly
  • fixed enemies can sometimes get stuck when trying to reach unreachable position

1.2 Changelog

Balance

  • decreased bow and armor drops

Improvements

  • improved fire circle effect

Fixes

  • can no longer construct structures near enemies
  • fixed ambience volume is sometimes not correct
  • fixed typo in one of the tutorial steps
Читать в Steam ↗

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