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Enter the Chronosphere - Version 0.137.15

Chronosphere version 0.137.15

Quick patch on the EA build. Let us know if you catch any more issues. Otherwise hang tight for next content update. ✌️

Leave us any feedback via Discord, Steam Discussions or (for our Chinese players) QQ.

🤖 Tech

  • Do not restore in-progress run from demo. Instead abandon it and take the player to the title screen so they can see the new cinematic and first run. (Reported by @sboxle)

  • Resolution is reduced to 2k per device on first-time launch as a better default for devices with high DPI monitors.

  • Fixed a discrepancy between the apparent and actual positions of actors at the end of a turn. (Reported by @ilovelizards)

✅ UI

  • Fixed incorrect mod color persisting in the replace view. (Reported by @juh9870)

  • Fixed incorrect centering of actor statuses without a count.

  • Renamed the confirm button on the quit dialog to clarify it just exits the game.

  • Fixed mastery showing negative kills remaining due to ported demo progress. (Reported by @xgit)

  • Fixed typos in Overstimulator's description and Gunfighter Poncho's name. (Reported by @darloth)

  • Fixed Flame Turret gadget being assigned to Mole Mines instead of War Monkeys. (Reported by @darloth)

🦋 Progression

  • Fixed bug where missions with completed progress could get stuck (seen with Back Pain). (Reported by @pesky_lich)

  • Fixed issue that caused Return to Sender achievement to not unlock. (Reported by @sealsovereign)

Full changelog

Читать в Steam ↗

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