Enter the Chronosphere - Version 0.143
Today's release is pretty lean, so I won't summarize it all. See the changelog below.
Changelog
π Gameplay
-
Fixed an issue causing the "Gift From a Mimic" gear to cause saved runs to become unrecoverable. (Reported by @remostain7776)
-
Immovable enemies now block the player move indicator.
-
Inert Eggs and all minion gadgets are now spawned via a thrown projectile instead of requiring direct placement.
-
Added the Piercing mod to the Shurigun mod pool.
-
Do not hide the mod station nav pointer when you back out without taking a mod.
π€ Tech
-
Removed screenshake from cloud-synced data.
-
Fixed the move indicator making distortion effects show above the player.
-
Fixed incorrect alignment of textures on explosions in certain cases.
-
Improved AI navigation around hole edges.
-
Improved AI navigation around breakable walls and doors.
-
Improved AI navigation updates, reducing some performance spikes.
-
Fixed debris from destroyed walls and doors jumping around.
β UI
- Improved the Combat Codex's layout when the UI is scaled.
πΊοΈ Level Generation
-
Added safe clearance around the entry to several maps which the clearance was missing from.
-
Optimised some areas of level generation, reducing the time to transition between levels.
π Tutorialization
- Fixed targets getting stuck in corners in the attack tutorial.
Final thoughts
Next update in two weeks. All the best! βChronosphere team
π Changelog history
ΠΠΎΠΌΠΌΠ΅Π½ΡΠ°ΡΠΈΠΈ 0
ΠΠΎΡΡΠ΅Π²ΡΠ΅ Π½ΠΈΠΊΠ½Π΅ΠΉΠΌΡ Π½Π΅ ΠΏΠΎΠ΄ΡΠ²Π΅ΡΠΆΠ΄Π°ΡΡ Π»ΠΈΡΠ½ΠΎΡΡΡ. ΠΡΠ΅ ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠ°ΡΠΈΠΈ ΠΏΡΠΎΡ ΠΎΠ΄ΡΡ ΠΏΡΠΎΠ²Π΅ΡΠΊΡ Π²Π»Π°Π΄Π΅Π»ΡΡΠ΅ΠΌ ΡΠ°ΠΉΡΠ°.
ΠΠ±ΡΡΠΆΠ΄Π΅Π½ΠΈΠ΅ Π΅ΡΡ Π½Π΅ Π½Π°ΡΠ°Π»ΠΎΡΡ.