Patch Notes | 2026-07-20
Patch Notes
Build: Release-77959
Bug Fixes
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Fixed a crash when pressing "Q" and "E" during the Splicing sequence.
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Fixed the last catalyzer being removed when attributing catalyzers before stats on a creature.
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Voidpedia - fixed the Evolution Details screen displaying the wrong Size Gene.
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Fixed enemies dropping their loot twice when executed by a perk.
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Fixed losing control of your creature when the Impending Doom perk triggered.
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Fixed skill's VFX rendering issue on Intel integrated graphics (e.g. Kerapin defensive shield).
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Fixed gamepad input being slowed down along with slow-motion effects.
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Fixed being able to reach the result screen when completing an activity in the Abyss.
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Fixed several Abyss issues: enemies spawning under the ship, cleansers appearing outside the combat dome, an egg stuck in the ground, and corridors no longer showing up past Abyss level 30.
Changes & Improvements
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Default keybindings now follow your OS keyboard layout (AZERTY, QWERTZ, Dvorak and others). Any key you rebound yourself is preserved.
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Off-Element damage will now still scale with elemental power at 25% effectiveness instead of 0%, making single element essence builds more viable in the Abyss.
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Safe zones in Abyss weather modifiers now have a maximum lifetime to force a respawn to a better location when unused. They can also no longer spawn outside the storm during a boss fight.
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Tweaked kill zone in Storm Breaker to allow backtracking in the boss arena when using the rail.
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Reduced rendering cost of catalyzer at all settings, added specific optimizations for low settings.
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The controller deadzone can now be lowered all the way down to 0% (was 5% minimum).
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Reduced memory usage across many levels.
Huge thanks to everyone reporting bugs !
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