Wizard Island DLC is out now!
Hey, Settlers!
Wizard Island DLC is out! 🧙♀️✨
Sail to Asteria 🪄
Wizard Island takes you to a new island where wizards experiment with Mana and everyday chores become enchanted!
You can now:
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Explore Asteria, a self-contained sandbox island with its own research and production chains.
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Befriend 5 wizards – earn their trust, level them up, and unlock stronger spells and passive bonuses.
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Cast 20 different spells to buff settlers, buildings, and animals; boost productivity, regen, drop rates, and more.
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Invest in 6 passive abilities to power up your magical economy over the long term.
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Build 10 new buildings: Mana Shrooms, Mega Mana Shrooms, Mana Extractor, Mana Converter, Mega Mana Converter, Mana Storage, Mana Crystal, Mana Pillar, plus the cozy Stone Lantern and a very Mysterious Statue.
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Work with a new resource & currency: Mana & Mana Essence, used for wizard upgrades and late-game boosts.
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Meet the Wisps, speedy little helpers who ferry items between Asteria’s buildings.
Bundles
If you’re missing something, there are now a couple of bundles on Steam:
[dynamiclink href="https://store.steampowered.com/bundle/62483/Havendock_Multiverse/"][/dynamiclink][dynamiclink href="https://store.steampowered.com/bundle/64832/"][/dynamiclink]
Players who already own part of the set can complete it at a discount.
What’s Next for Havendock
Wizard Island isn’t the end of the journey!
I’m planning another big free update for the base game in 2026, focused on:
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More endgame content
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New things to chase once your settlement is already strong
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Extra ways to get benefits as you progress that add extra replayability
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And yes - the player traits you see at the start of the game will get a revamp and actually give benefits.
I’ll share more details as we get closer, but I wanted you to know that Havendock is still very much alive in my head (and my messy design docs)~
In the meantime, Wizard Island is the first DLC I’ve ever released, so in many ways it’s been an experiment for me: learning how to scope it, price it, and make sure it still feels true to Havendock’s vibe.
It's also a little different from the rest as I wanted to try something new and experiment with fresh ideas.
I’m honestly a bit anxious to see what you all think, but also really excited. I hope Wizard Island feels like a fun, cozy extension of the world you already know. If you enjoy it, or if you have ideas, criticism, or bugs to report, let me know on Discord - I’ll be reading everything!
— YYZ
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