Новости FPS Chess
Объявления разработчиков, обновления и обсуждения.
FPS Chess - Version 1.2.10
**Balance Changes** ***Original Pawn:*** - Decreased damage falloff. ***Wood Queen:*** - Nerfed horizontal flight speed. **Bug Fixes** Greatly improved responsiveness for explosives from the original, shiny, and …
Читать и обсудить →FPS Chess - Version 1.2.9
**Content** FPS Chess now has achievements! Please share your thoughts and suggestions for them and I'll be continuing to add more achievements in future patches. **Bug Fixes** Fixed window sometimes being broken for …
Читать и обсудить →FPS Chess - Version 1.2.8
**Content** New practice range gamemode! Select local from the main menu to try the new practice range, where you can select any piece in the game to learn its abilities or explore the map solo. There is a very simple A…
Читать и обсудить →FPS Chess - Version 1.2.7
**Content** Increased maximum controller sensitivity setting. Increased maximum FPS setting. **Balance Changes** ***Original Pawn:*** - Decreased damage falloff. ***Original Knight:*** - Arrows now deal extra da…
Читать и обсудить →FPS Chess - Version 1.2.6
**Content** Added controller specific sensitivity options. **Balance Changes** ***Wood Queen:*** - Laser now does direct damage when hitting the enemy player. - Flamethrower now has limited range. ***Shiny Knight…
Читать и обсудить →FPS Chess - Version 1.2.5
**Balance Changes** ***Wood Queen:*** - Increased horizontal flight speed. - Decreased vertical flight speed. - Tightened flamethrower spread. - Gave flamethrower slight damage falloff. ***Shiny Knight:*** - …
Читать и обсудить →FPS Chess - Version 1.2.4
**Content** Added setting to bypass lobby profanity filter. Added controller support for piece editor. Large controller rework to ensure all menus work properly with controller. **Bug Fixes** Fixed some time-limited…
Читать и обсудить →FPS Chess - Version 1.2.3
**Content** Time-limited game option now adds timer to top of screen. Added profanity filter for lobby name and descriptions. May add user setting to bypass this if there is any demand. **Balance Changes** ***Wood Ki…
Читать и обсудить →FPS Chess - Version 1.2.2
**Content** New experimental "time limited duel" setting that starts shrinking the playable map area after the set time. Flattened collision on Remastered map's floor to help make movement feel smoother on ground. **B…
Читать и обсудить →FPS Chess - Version 1.2.1
**Big thanks to everyone supporting the development of FPS Chess 2 by trying out FPS Chess: Ignition!** Version 1.2.1 Patch Notes** **Balancing** Nerfed wooden rook's steam launch cooldown…
Читать и обсудить →FPS Chess - Version 1.2.0
New Content** Support the development of FPS Chess 2 and continued updates for FPS Chess with FPS Chess: Ignition, which includes a new reimagined version of the original map and the new "wooden" set of pieces with new …
Читать и обсудить →FPS Chess - Version 1.1.2
Balancing Slightly increased shiny pawn's primary fire damage Bug Fixes Fixed tied matches causing both players to not be able to take a turn. Fixed shiny rook's wall not working for second player in splitscreen.…
Читать и обсудить →FPS Chess - Version 1.1.1
New Content You can now make custom boards and use shiny pieces in local splitscreen matches. Bug Fixes Fixed issue where rook could cancel firing delay to spam shots. Fixed issue where custom chessboards lose passwo…
Читать и обсудить →FPS Chess - Version 1.1.0
Hi all, We're very happy to inform you all that the new shiny pieces are now out of beta! Shiny pieces are new variants of the classic six with new weapons and abilities! You can try them out in game now! There are some…
Читать и обсудить →FPS Chess Version 1.1.0 Open Beta
Hello all! We're happy to announce that we now have an open beta for the next update that you can now opt-into on Steam! We're wanting to make sure there are as few bugs and oddities as possible with this update, so we'…
Читать и обсудить →FPS Chess - Version 1.0.21
Patch Notes Fixed client rubberbanding on bishop glide and rook grapple. Fixed client issue where ability cooldowns sometimes didn't refresh to show they were available after the cooldown period ended.…
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