Новости Our Adventurer Guild
Объявления разработчиков, обновления и обсуждения.
Patch 1.4 Controller Support
Bugfixes: Fixed an issue where skills from titles would lose their assigned position in the skillbar when loading a save Fixed missing Level-Requirement for the Quack and the Mender Title Fixed missing Level-Requirement …
Читать и обсудить →Patch 1.4 Beta Controller Support
Hello Guildmasters! It's been some time, but I finally managed to add controller support! For now, I've put the patch on the p1-4beta branch, so anyone who wants to try it out can freely opt in. I've tested it a lot and…
Читать и обсудить →Small bugfix
Fixed an issue where you were able to save the game in the brief period where the assassins appear in the Quest "Rogue's Friend" which would cause a softlock when loading that save.…
Читать и обсудить →Some bugfixes
Bugfixes: Talented Swordmanship is no longer incompatible with magically deaf (for some reason, that was a thing) Fixed soul drain triggering on allies Fixed some spelling mistakes Fixed a rare issue that prevented the g…
Читать и обсудить →Patch 1.35
Bugfixes: Fixed chain attacks not removing hidden Fixed a bug where the Trample skill of the Emperor's champion could damage units several time if the target would be pushed into an obstacle. Now each unit can only be af…
Читать и обсудить →Small Hotfix
Fixed a bug where skills with positional changes would trigger several times for enemies with multiple tiles Fixed the description for the Skill "Overkill". Only half of the excess damage is dealt to the surrounding enem…
Читать и обсудить →Small hotfix
Plagued no longer triggers on allies…
Читать и обсудить →Patch 1.34
Bugfixes: Hidden Effects will now get removed after the unit's turn has fully resolved instead of immediately after the skill has been used. This change is so that skills with delayed effects due to the skill animation, …
Читать и обсудить →Small fix
Fixed an issue where no damage would be dealt if an enemy has been pushed on an ice tile…
Читать и обсудить →Patch 1.33
Bugfixes: Fixed "Kind" not affecting BP-Effects Fixed wrong tooltip for Unarmed Combat skill Camera will no longer zoom in if you defeat a Greater Aspect Of Lucifer outside of a boss battle Shaken Adventurers will no lon…
Читать и обсудить →Minor Bugfix
Fixed a bug where the Additional Elite in NG+ boss battles would spawn at the wrong position…
Читать и обсудить →Some Minor Fixes
Bugfixes: Fixed an issue where you wouldn't get 2 skillpoints on lvl 24 Fixed some inconsistencies in the damage calculation. The variance was applied incorrectly, causing the min-max damage to be off by a few points. Fi…
Читать и обсудить →Patch 1.32 Hotfix
Fixed a bug where if you already completed the last main objective, the quest button would be greyed out. I'm really sorry about this bug that slipped into the patch.…
Читать и обсудить →Patch 1.32
Bugfixes: Fixed tooltip-text for elites Fixed an issue where unique traits could be stacked on more adventurers than intended on NG+ adventurers Fixed an issue where the Teambuilding-Assignment would not be available in …
Читать и обсудить →Patch 1.31
Bugfixes: Sadist will no longer only trigger once per round Items and Camping Actions are no longer affected by heal potency Fixed no decisions available for the Misasa event in the Bandit King Quest, if you already have…
Читать и обсудить →Patch 1.3 Hotfix 02
Fixed a softlock that occurs when you heal a non-adventurer while having the new Skill "Gentle Healing"…
Читать и обсудить →Patch 1.3 Small hotfixes
Bugfixes: Fixed an issue where the new difficulty setting sliders would reset if you open the options Fixed wrong tooltip for the Attribute Modifier setting…
Читать и обсудить →Patch 1.3 is live and Future Plans
Hello Guild Masters, Patch 1.3 is live and includes some bug fixes that have been reported so far. There shouldn't be anything game-breaking now and NG+ is good to go. Now, I'd like to talk about what I plan to do next…
Читать и обсудить →Patch 1.3
Bugfixes: Fixed a bug where the Rally skill would keep going back to the first available slot in the Action Menu Gameplay changes: Added missing Lizardman Tag to "Lizardman Priest" Fixed a bug where a unreachable tile ex…
Читать и обсудить →Patch 1.3 Beta NG+
Hello Guild Masters, The NG+ update is finally here with Patch 1.3! This patch introduces a host of changes and improvements. In addition to adding NG+, there are many other updates and bug fixes. Due to the number of c…
Читать и обсудить →