Новости Don't Die, Collect Loot
Объявления разработчиков, обновления и обсуждения.
0.3.1 Hotfix 8
Fix a bug where enchanting a body armor with "All Max Resists" could render the item non-functional and have other unpleasant side effects Updated Tempest Attunement to target enemies based on the player position instea…
Читать и обсудить →0.3.1 Hotfix #7 - Memory Crystals and Challenge Mode fixes
This patch makes a few changes to existing items. Please let me know here, Discord, or in a bug report if anything odd happens or characters don't update properly. I'll get right on it! Retired the Wailing Memory, Shift…
Читать и обсудить →0.3.1 Hotfix #5
Fixed the News feed…
Читать и обсудить →0.3.1 Hotfix #4
Arcanist now gains 2 mana per player level Fixed a memory leak with Runic Blade Fixed a bug where the Challenge Zone Chance exploration nodes were effectively not applying Added a Unique Item Tier filter to the Item F…
Читать и обсудить →0.3.1 Hotfix #3 - WASD Rebind, Rebind Fixes, and Tempest Attunement Fixes
Enabled movement control rebinds for keyboard players Fixed a series of bugs with the control rebinder Fixed a number of bugs with how Tempest Attunement buffs calculated damage. It virtually wasn't working before, so …
Читать и обсудить →0.3.1 Hotfix #2 - The Crafter Fix
This fixes (I hope!) the crafter lockout on longer runs…
Читать и обсудить →EA 0.3.1 Hotfix #1
This fix addresses a few new issues, and some long-standing frustrations. I'm aware of the issue where the Crafter may effectively lock you out of crafting in a run. Still trying to reproduce on my end. If you see it, a…
Читать и обсудить →A thanks, and Patch 0.3.1!
It's been an eventful weekend after the EA launch, and I wanted to just say thanks again for everyone who took the risk on a small solo dev and purchased the game! We've managed to amass enough reviews to hit Very Positi…
Читать и обсудить →EA Hotfix #10
Added a 3 second invuln window after exiting side areas Side area portals are disabled during Astral Incursions to prevent odd behavior Boss Ghosts should no longer be able to attack in side areas Fixed one major bug …
Читать и обсудить →EA Hotfix #9 - Dodge Challenge Softlock Fix
This patch hopefully clears up the Dodge Challenge softlock issues! Let me know if you have any other problems with it. Fixed some issues that could lead to a Dodge Challenge softlock Fixed a bug that could cause lag w…
Читать и обсудить →EA Hotfix #8
Fixed some softlocks that could occur with secret areas Fixed a bug where Avatar of Vengeance was not receiving flat damage from many skill tree sources…
Читать и обсудить →EA Hotfix 7 - Controller fixes
Fixed a bug where generic ability damage on weapons did not apply to spells. This is a buff Fixed a bug where the Mirror Entity would rob Arcanists of their Fire Elemental. What a jerk! Fixed a host of key rebinder iss…
Читать и обсудить →EA Hotfix #6 - Stability + Controller Improvements
Entirely re-wrote the tooltip positioning logic for items and skill trees. This should improve visibility substantially on handhelds and other low-res devices. As always, let me know! There are far more resolutions than …
Читать и обсудить →EA Hotfix 5
Fixed some UI issues caused by Crafter and Echo Forger bugs Added 2 secret levels Added 2 Tier 0 Uniques Added 2 new Echo Forger nodes to the Exploration NPC Heavily buffed the stats of most Memory Crystal mods Redu…
Читать и обсудить →EA Hotfix #4
Fixed a major performance bug caused by a specific item dropping in Nightmare. If you were seeing FPS dips, this should fix it! Fixed a bug causing all Nightmare chests and monster rewards to give unique items Fixed a …
Читать и обсудить →EA Hotfix #3
Hi again everyone! Thanks a ton for all the love and feedback for the game, it really warms my heart as a solo dev to see my passion project get so much attention. I hope you're all having fun, and don't forget to let me…
Читать и обсудить →Hotfix 2
Checking in with a few more fixes, this time focusing on the endgame Challenge mode! Fixed a variety of softlock issues with the hidden lategame Challenge mode Improved the graphics of the Challenge mode tiles to be sl…
Читать и обсудить →EA Hotfix 1
Hi everyone! It's been an exciting release day, and I wanted to thank you all for trying out the game. I worked on this solo for quite some time, and it's heartwarming to see you all enjoying it. I'm working through all…
Читать и обсудить →Don't Die, Collect Loot has Entered Early Access!
**Don't Die, Collect Loot is now available in Early Access!** I’ve been building this project solo, and the journey continues with you on today's launch. Early Access is where your feedback matters most, helping shape …
Читать и обсудить →The Wait is (Almost) Over!
**Don't Die, Collect Loot will be going into Early Access on September 19th!** I’ve been building this project solo, but the journey continues with you on launch day. Early Access is where your feedback matters most, h…
Читать и обсудить →