Новости Rift Wizard 2
Объявления разработчиков, обновления и обсуждения.
Workshop Enabled
After a few weeks of testing we have decided to enable steam workshop support on the main branch! Thanks to all who tested this, and of course, to all those who uploaded mods!…
Читать и обсудить →Workshop Enabled on Beta Branch
Hello Wizards! We're mostly working on RW3 these days but we did want to do a bit for the RW2 modding community before we moved on entirely. Specifically: Steam Workshop is now enabled on the beta branch, and mods can …
Читать и обсудить →Announcing Rift Wizard 3!
Hello! The rumors are true. We are making Rift Wizard 3. There are a few big new features: Most importantly, we have added a crafting system to the game. Each level contains a few crafting ingredients, each crafting r…
Читать и обсудить →Patch 3
RW2 PATCH 3 PATCH NOTES! MISC: Max channel has its own color and stat identity Removed gnome/two-headed snake/ghost mass as respawn options for mutated/weekly, replaced with Mantis, Fire Flies, and Brain Saplings resp…
Читать и обсудить →Beta Branch Patch 34
Patch 3 pt. 3 This is mostly a bugfix patch, and hopefully the final one before the beta gets pushed to main. Big thanks to all of you who are playing the beta and giving feedback and finding bugs! (But I had to sneak …
Читать и обсудить →Beta Branch Patch 33
Patch 3 pt. 2 Bugfixes: fixed multi-tile melee attacks not working and threat indication being wrong. fixed a bug with Shrapnel Blast that was causing it to hit wall tiles with shrapnel even when it was missing the ap…
Читать и обсудить →Beta Branch Patch 32
Beta branch now has v1 of Patch 3: NEW EQUIPMENT Quickstep Shoes – movement takes half a turn. Eye of Tamtu – +33% dragon minion HP, +33% Chaos damage, +33% Eye duration. Arcane Accelerator – reduces allies’ current …
Читать и обсудить →Patch 2: The Slime Upgrade
Patch Notes RW2 Patch 2: Rift Wizard 2 Patch 2 This one is BIG — more is in the works, but we had to push this out to the main branch and into your hands! Nearly every spell has been tweaked in some way, with Spell Up…
Читать и обсудить →Beta Branch Patch 31
Patch 2 Update 7 Hopefully the last patch before this beta goes to main! FLESHBOUND CHANGES Now only redistributes damage dealt by enemies. Distributed damage is calculated after the initial recipient’s resistances. Iss…
Читать и обсудить →Beta Branch Patch 30
Patch 2 Update 6 MISC: Art added for new items, shrines, spells, skills Small optimization added for Fleshbound BUGFIXES: fixed curse dolls missing their targets if they moved after dealing the death blow, via trample …
Читать и обсудить →Beta Branch Patch 29
Patch 2 Update 5 BALANCE: Sigils removed from Trinket chests, they're now their own thing, similar to Exotic Pets. Sigils got another small buff. Radius for summon spell on sigils increased 3 --> 6, and max hp increased…
Читать и обсудить →Beta Branch Patch 28
Patch 2 Update 4 Short patch notes this time. Not a lot of content changes, but a new game mode! All spells should now have interesting and unique upgrades. BUGFIXES: Exotic pets should now only have modifiers appropria…
Читать и обсудить →Beta Branch Patch 27
Patch 2 Update 3 NEW ITEMS: Neanderthal's Tooth: Metallic spells gain -1 requires LOS. Blood spells gain +1 radius. Slime spells gain quick cast. Wyrm Spirit Armor: When a Dragon ally dies, gain 10% resistance to damage…
Читать и обсудить →Beta Branch Patch 26
Patch 2 Update 2 Notes: Huge thanks to all the beta players for the feedback, bug reports, and busted strategy discoveries. This update brings some slimy new content, a rework to Devour Mind, a handful of balance tweaks…
Читать и обсудить →Beta Branch Patch 25
Patch 2 Update 1 Notes: Balancing: Cost Changes: Cleaving Whirlwind: Cost reduced from 6 → 4. Mutant Wolf: Cost reduced from 3 → 2. Fenris: Cost reduced from 5 → 4. Summon Wizard – Mutant Wizard: Cost reduced from 3 →…
Читать и обсудить →Beta Branch Patch 24
Today we will begin public testing of the next patch. This patch will focus on upgrade revamps and slime magic. TLDR Big Picture Breakdown: removed 15 underperforming spell upgrades modified/reworked 17 existing spell u…
Читать и обсудить →Patch One
Patch 1 notes: Added 31 new items, 5 new Trials, 5 new Monsters, 2 new Spells, 1 Skill, and 1 new Boss Modifier, alongside balance changes, tooltip updates, and typo fixes NEW ITEMS: Earthquake Boots: Casts your Earthq…
Читать и обсудить →Beta Branch Patch 23
Another beta update, probably the last one before we merge to master: General Mechanics You can no longer be silenced while stunned. This prevents overlapping stun/silence lockouts. A cap of 100 damage instances per tu…
Читать и обсудить →Beta Branch Patch 22
More updates to the beta branch today- Interface & UI: Trials descriptions were cut off on some resolutions. They are now fully visible. The challenge name now appears in the character panel. Mousing over it displays d…
Читать и обсудить →The Beta Branch is Back
First of all, please join me in welcoming OpportunityDrive to the Rift Wizard development team! Going forward, he will be the main developer in charge of patches and maintenance for Rift Wizard, and I'll be stepping back…
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