Новости Quasimorph
Объявления разработчиков, обновления и обсуждения.
Hotfix 1.0.4.582s.c4335c5
Fixed: If a perk that grants additional AP was leveled up during a mission, the game continued to calculate the maximum possible AP based on the perk's older level. Fixed: Changes to weapon scatter from augments and imp…
Читать и обсудить →Patch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes
Patch 1.0.4 is now live! This update improves pathfinding and ally interactions, fixes several achievement and storyline issues, updates a number of perks, and brings another batch of QoL improvements and bug fixes. Ne…
Читать и обсудить →Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes
Patch 1.0.3 Hello, mercenaries! Patch 1.0.3 is now live. This update brings another round of balance adjustments, QoL improvements, controller fixes, story mission tweaks, and bug fixes based on your feedback. We’ve a…
Читать и обсудить →Patch 1.0.2 - Inventory Sorting, AI Improvements & QoL
Hello, mercenaries! This update brings inventory sorting to all windows, improvements to AI and controls, several balance adjustments, few story fixes, and a large batch of bug fixes. General & QoL **New:** Corpses wi…
Читать и обсудить →Patch 1.0.1 - Quality of Life and Balance fixes
“Contracts are waiting. But as the saying goes: if honor is not lost, nothing is lost; if honor is lost, everything is lost.”* — Francis Reid-Daly Hello, mercenaries! First of all, we want to once again thank you for t…
Читать и обсудить →Hotfix 1.0.562s.db7e1d8
Fixed: In Robbery missions, target items could spawn with non-full usage number. Fixed: V-Sync didn't limit FPS in windowed modes. Fixed: If a clone was affected by the Gibil's Blackfire pact and moved to another floor…
Читать и обсудить →QoL and Difficulty Balance Improvements are coming soon!
Hello, mercenaries! Since the release of version 1.0, we have been closely following your reviews, discussions, and bug reports. We can see that some interface elements do not explain the game’s mechanics clearly enough…
Читать и обсудить →Hotfix 1.0.561s.a7d4f0d
Performance: The FPS limit is now set to 120 by default when first launching the game. Balance: Stonecrusher is now Power Armor, all recipes have been adjusted accordingly. Fixed: Components for weapons that received t…
Читать и обсудить →Quasimorph 1.0 IS OUT NOW!
Quasimorph Is Out Now in 1.0! Greetings, mercenaries! Quasimorph has officially left Early Access and launched in version 1.0.** For the next two weeks, the game will be available at a 33% discount. [dynamiclink href…
Читать и обсудить →1.0 PATCHNOTES
Hello, friends! Today, Quasimorph launches into 1.0, which means the default version of the game is finally receiving all the changes we’ve been testing over the past several months. You can find the full list of chang…
Читать и обсудить →A Pre-Release Message from Magnum Scriptum
Oh boy, folks – 1.0 launches tomorrow! We could get all teary-eyed about the road we’ve traveled and everything we’ve accomplished, but instead, we’d like to talk about the people who are truly accomplices i…
Читать и обсудить →Quasimorph 1.0 launches in one week! What comes next?
Mercenaries! Quasimorph leaves Early Access and launches in 1.0 on July 31 - just one week from now. This release brings the main campaign to its conclusion, adds multiple story paths and endings, and brings together…
Читать и обсудить →DEVLOG 017: Balance in 1.0
Hello, mercenaries! In just two weeks, on July 31, Quasimorph will leave Early Access and launch in 1.0. When we announced the 1.0 release, we saw a lot of questi…
Читать и обсудить →Quasimorph 1.0 Release on July 31st
Hello, mercenaries. The contract is signed. Quasimorph will launch in version 1.0 on July 31, 2026 We have been working toward this moment for almost 6 years…
Читать и обсудить →Last Chance to Get the Game at the Old Price with a Discount!
Hello, mercenaries! Quasimorph is currently 30% off,** and the discount will remain active for just a couple more days. We’re preparing for the game’s release, which we’ll tell you more about very soon. After the disco…
Читать и обсудить →Unstable Beta 2 Is Now Available!
Hello, mercenaries! Today we are updating the Quasimorph beta branch. This update includes several major systems and notable changes: the Pact Department for the Magnum, a reworked trade shuttle, the new RealWare storyl…
Читать и обсудить →The Unstable Beta
Hey, everyone! Time for a new beta. The upcoming beta is called **“Unstable”** for a reason. Because of the large number of reworks, conflicts, bugs, and other surprises may occur. Play at your own risk. The beta is a…
Читать и обсудить →Update 0.9.9 “Signed in Blood” is now live!
Update 0.9.9 “Signed in Blood” is now live! This is a major update that wraps up Xiomara’s storyline, expands the Pact system, reworks active implants, and bri…
Читать и обсудить →DEVLOG 016: Signed in Blood
Hello, mercenaries! Today we’re going to talk about our plans for the upcoming 0.9.9 patch and the key development directions of the past few months. And of course, we’ll tell you **when to expect all these wonders!** …
Читать и обсудить →Patch 0.9.8.2: Fresh Meat
Hello, friends! New Year is just around the corner, and we’re not going into the holidays without a small gift for you! Meet the **Fresh Meat** patch – packed with Christmas spirit and festive vibes. A proper celebratio…
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