Cloudheim Update 40 Release Notes
Greetings, Runari!
We've pushed an update which addresses some issues you've reported.
Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!
Runari Rush Improvements and Bug Fixes
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Added a call to action in the lobby when you have new Origins that are ready to unlock
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💬 Fixed an issue where Donuts weren’t consistently being granted after successful runs
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The run summary screen now fades-out in-game SFX while it is open
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The “Give up on run” button now only appears when on a run, not in the lobby
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“Give up on run” now triggers defeat instead of immediately traveling, so you can still see the run summary screen
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When Down But Not Out, “Leave Game” as the host now triggers defeat instead of immediately traveling, so you can still see the run summary screen
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Prevented some quests from being considered for automatic pinning
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Fixed a rendering issue where distant scenery beyond the firestorm sometimes appeared too bright
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Fixed a bug causing Loot Hoarder Grobbs to provide less gold than intended
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Visual styling improvements to the Origin selection screen
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Minor visual styling improvements to the escape menu
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Fixed an issue where Arcane Grobbs were not navigating correctly
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Audio pass on the Chicken Smasher
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Added display of accessory slots to the Loadout, as some Origins grant them
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Updated descriptions of difficulties
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Adjusted Failed Experiment and Greeble Kings attacks to line up the visual effects better with the damage
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Decorated the lobby area around Willow
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Increased the cooldown on the some enemy boss abilities in Runari Rush
Other Improvements and Bug Fixes
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💬 Fixed a potential crash when loading into Dustlanger with with very large saves
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💬 Fixed an issue where you could see other players in Willow’s Wonders or the Appearance menu if they also had it open at the same time
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Starting or joining a new world will now grant your unlocked skills quietly without generating a bunch of noisy toast messages
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Adjusted the river near Rose Ruins on Arcadia to make it shallower and no longer damage players
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Removed some floating trees on Arcadia
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Fixed an issue where a “Proving Grounds” bounty quest was being unexpectedly granted on your first visit to Arcadia
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Removed some logging that could result in very large log files
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Fixed a typo in the description of Rushing Strike
Thank you for playing, and welcome to the skies of Cloudheim.
— Noodle Cat Games
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