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Cloudheim Update 40 Release Notes

Greetings, Runari!

We've pushed an update which addresses some issues you've reported.

Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!

Runari Rush Improvements and Bug Fixes

  • Added a call to action in the lobby when you have new Origins that are ready to unlock

  • 💬 Fixed an issue where Donuts weren’t consistently being granted after successful runs

  • The run summary screen now fades-out in-game SFX while it is open

  • The “Give up on run” button now only appears when on a run, not in the lobby

  • “Give up on run” now triggers defeat instead of immediately traveling, so you can still see the run summary screen

  • When Down But Not Out, “Leave Game” as the host now triggers defeat instead of immediately traveling, so you can still see the run summary screen

  • Prevented some quests from being considered for automatic pinning

  • Fixed a rendering issue where distant scenery beyond the firestorm sometimes appeared too bright

  • Fixed a bug causing Loot Hoarder Grobbs to provide less gold than intended

  • Visual styling improvements to the Origin selection screen

  • Minor visual styling improvements to the escape menu

  • Fixed an issue where Arcane Grobbs were not navigating correctly

  • Audio pass on the Chicken Smasher

  • Added display of accessory slots to the Loadout, as some Origins grant them

  • Updated descriptions of difficulties

  • Adjusted Failed Experiment and Greeble Kings attacks to line up the visual effects better with the damage

  • Decorated the lobby area around Willow

  • Increased the cooldown on the some enemy boss abilities in Runari Rush

Other Improvements and Bug Fixes

  • 💬 Fixed a potential crash when loading into Dustlanger with with very large saves

  • 💬 Fixed an issue where you could see other players in Willow’s Wonders or the Appearance menu if they also had it open at the same time

  • Starting or joining a new world will now grant your unlocked skills quietly without generating a bunch of noisy toast messages

  • Adjusted the river near Rose Ruins on Arcadia to make it shallower and no longer damage players

  • Removed some floating trees on Arcadia

  • Fixed an issue where a “Proving Grounds” bounty quest was being unexpectedly granted on your first visit to Arcadia

  • Removed some logging that could result in very large log files

  • Fixed a typo in the description of Rushing Strike

Thank you for playing, and welcome to the skies of Cloudheim.

— Noodle Cat Games

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