Cloudheim Update 45 Release Notes
Hey, Runari!
We've pushed a small update addressing issues you've reported, along with a handful of improvements across Cloudheim.
As a reminder, Cloudheim is 34% off during the Steam Summer Sale if you've got friends you've been trying to convince to join your adventures.
One quick heads up: our team will be taking a short summer break from Friday, July 3 through Sunday, July 12, and we'll be back on Monday, July 13. We'll still be keeping an eye out for any major issues, but responses and updates may be a little slower than usual while the team gets some well-earned time to recharge.
Thanks for all the support over the past few weeks. We can't wait to share more with you when we're back!
Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!
Runari Rush Improvements and Bug Fixes
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💬 Fixed a bug causing the One Kit Knock Out mutator on Dustlanger to not credit completion properly
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💬 Fixed an issue that could cause some completed quests to not show up for clients
General Improvements and Bug Fixes 🛠️
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💬 Fixed expeditions not properly rewarding loot
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💬 Fix mismatched weapon icons
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💬 Hid Mega Kick boots and Slowing Lasso gloves from the codex since they’re only available when equipped as part of Runari origins in Runari Rush
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💬 Fixed torches in Misting Keys dungeon that were too bright
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💬 Additional fixes for building in the wrong area in the Odin Shell Homestead
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💬 Fixed several issues with puzzles blocking progression in the Withered Ruins dungeon
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💬 Fixed several areas enemies could spawn underground in Withered Ruins
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Audio: Reduced the volume of mini-Gnasher in the Lazy River emote
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Improve the weapon icons for axes, hammers and bows
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Fixing issues with some weapons outlines
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Fixed roses appearing outside of the Rose Ruins dungeon
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Fixed a minor out of bounds spot inside Raegifisk’s rest on Eldmyr Marsh
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Visual and audio polish to the river in Arcadia
Combat Improvements and Bug Fixes ⚔️
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💬 Fixed Spore Pod failing to heal allies and only knocking them back, instead of doing both
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💬 Fixed enemies spawning underground in some areas in Dustlanger
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Added a new attack to the Toxic Cryptwarden boss fight and increased overall difficulty
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Fixed a bug that caused all Greeble spawn projectiles to look like Greeballs
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Fixed a bug causing enemy ranged telegraph visuals and player plunge attacks to be blocked by sacrifice platforms
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Increased the amount of time for floating indicators to appear on enemies while fighting
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Increased all Hollow boss perception radii to full 360 degrees, up from 180
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Audio: Fixed spammy damage SFX when enemies are burning
Thank you for playing, and welcome to the skies of Cloudheim.
— Noodle Cat Games
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