June 25th Update Notes
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The weather system now features dynamic clouds. You can see changing cloud shadows on the ground and buildings as the clouds move.
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Clouds will change over time, and extreme weather conditions such as overcast skies, heavy rain, or clear skies may occur.
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In the future, cloud control functionality will be added to Director Mode, allowing you to combine it with other weather controllers to create a variety of interesting weather types.
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Shadow occlusion effects have been added under trees, with shadows changing dynamically according to the weather, enhancing visual quality.
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Fishing rods can now be found in the shops within the main city’s commercial area. You can use them to fish by the riverside or seaside.
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Some aspects of the initial storyline involving the search for your sister have been modified, with certain animations removed and a prompt to press ‘M’ to open the map added.
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A feature to skip certain story parts has been added. Now, later sections of the prologue can be skipped by pressing the ESC key.
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Fixed an issue where other characters would perform a heavy attack whenever you did, which was caused by incorrectly shared variables.
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Fixed an issue where only one wooden high wall blueprint would remain and could not be dismantled. This was due to a variable not being reset properly.
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Adjusted the probability of finding repair kits, adrenaline, and enhancement pills when searching for supplies indoors or outdoors.
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Added prompts regarding story skipping and corresponding translations, and optimized some text files to improve loading speed.
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