0.5.6
0.5.6
Fire Alarms
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Fire Alarms Switches added to The Classrooms and The Library Rooms
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Fire Alarms temporarily distract hearing enemies
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Each switch is single-use
AI Improvements
- Entities no longer unrealistically despawn and respawn at long distances (Except in Poolrooms which is a bug that will be fixed in the next update), with the exception of Cursed Doll, Cloaked Figure, and Smiley which do so as part of their abilities.
Audio Improvements
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Looping sounds now mute when paused
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Fixed underwater audio not working properly
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Many looping sounds now stop when paused and continue on unpause
Improved Art and Decoration
Replaced a lot of low-quality art.
Improved Controller support
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Fixed Controller Hotkey UI in settings
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Improved dropdown controller usability by auto-scrolling to the selected item
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Fixed unable to use various settings with Controller
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Fixed unable to toggle Custom Mode with Controller
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Fixed horizontal selectors in settings broken in-game using Controller
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Fixed controller Inventory navigation skips over slots 7-9 from below
Other Improvements and Fixes
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Level Title, Sink, Toilets now pause their audio with game pause
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Paper sound no longer plays on spawn.
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Added light to Snake kill animation to fix zero-light conditions
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Localized generation failed prompt
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Optimized a few expensive tiles to reduce lag in Poolrooms
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Fixed a few missing localizations
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Fixed entities not spawning in Tape 1 if you get the Elevator key first
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