[0315] V0.80.27 Bug Fix Patch Update
0.80.28
------- added ------- Giant Pillar of Shadow, appears in the second half of Chapter 4
------- adjusted ------- Guardian Staff Spirit of Soul Set upgraded to 1 star Spell disable will record free disables, so you don't have to disable it repeatedly next time Shop Refresher level cap raised to a maximum of 8 refreshes Upgraded the effects of the Sprint Set to be the same as version 0.75. You can still fire other spells after the overheat generated by Lightning Sprint, just not Lightning Sprint anymore Difficulty increased in the second half of Chapter 4 Pillar of Shadow blood 13000->10000, appears in the first half of Chapter 4 Heart of Molten Fire second damage 15->16 at 0.33->0.5 second intervals to avoid too much noise Halve the blood of sinewy men Reduced Warlock's walking bag, stowed staff selling price Staff of Innocence recharge type changed to kill recharge Optimised some sound effects Lightning Rush progress bar has been made a bit larger No longer recharges the Standing Charge Staff when crossing the black screen. Iterated the shape of the third chapter's long-tailed polyp. Optimised set interface Unlocked sets changed to. Unlocked: xx set Iterate the UI of the archive interface after adding new resources Boosted Parasite performance by 24% Essence Wizard Book Reduced scatter per level of teleport attack boost 90 -> 60 degrees Essence Boo Boo/Pillar of Light/Book of Wizardry now has some more detailed descriptions Adjusted the English translation of some spells Adjusted the colour of one stroke lines Magic recovery takes the highest value when multiple staff spirits are present
------- fixes ------- Fix the issue that Trap Frozen Crystal has a chance to fail after being attacked by high frequency attacks Fix Flame Fusion Gram total tier issue, reduced the brightness of Flame Parasite a little bit Fix Staff Spirit + Ray not having a shadow issue Fix Avada's Ground Trace having a square shape after stacking it more than once Fixed Staff Spirit set going to reset talents causing the staff to not be found. Adjusted the size of Skeleton Centaur Fix the problem that some sound effects are not adjusted Fixed the issue of boss 4 being pushed away by the cursed chain ball Fix the issue that boss 4 releasing the tornado invincibility causes the level to get stuck Fixed the issue that some monsters do not have default behaviour when the player is invisible Adjusted the logic of Parasite's explosion Fixed the issue that the Essence Magic Book would teleport without spells
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