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[0315] V0.80.27 Bug Fix Patch Update

0.80.29

------- tweaked ------- Hint effect added to rune that disarms shields on chapter 4 bosses Enemy creatures that use magic bullets in chapter 3 have been changed to use triangular bullets to improve differentiation Optimised levels Removed monsters that are still under development from the artwork. Increased movement speed of Guardian Staff Spirit Adjusted the centre point of Rotation + Lightning Sprint so that it is no longer restricted to the moveable area. When playing with a joystick, the Mouse+Lightning Sprint orb spell that takes the player on a run is now controlled by the left stick to make it easier for joystick players to control.

------- Fixes -------

Fix for Arcane Barrier not remaining on player after carrying Arcane Barrier to Guardian Staff Spirit Fix for Sacrificial Staff damage reduction not being effective Fixed the issue that the Soul Set and some relics have the wrong tier level. Fix the issue where upgrading talents will result in an error in the Soul Set. Repair the issue that there is no blood bar in the Flesh and Flesh level and no portal when passing the level. Fix the issue that the shield of the boss in Chapter 4 will generate a wrong big bounce effect when attacked by large spells. Fixed the issue where Headless Archer cannot be attacked Fixed the issue where the Chapter 4 boss Water Dragon Scroll does not collide. Fixed chapter 4 boss Water Tornado's invincibility causing it to get stuck Fixed the issue where the enemy's bone bullet shadows were incorrect Fixed the issue where Staff Spirit Magic Guide's Magic Draw will return magic to the staff instead of the Magic Guide. Fixed Staff Spirit Magic Guide Book Magic Breaker Sword causing the sword to spawn on the staff instead of the book Fixed an issue where the mouse Lightning Sprint would occasionally jitter when located too close to the mouse, and will now have a smoother deceleration process Fixed an issue with handle disable spells appearing on the handle

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