Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Patch #30 Hotfix 01

Fixes for a few reported issues, some card updates, and implementation of the new rail-gun card art. Changelog:

  • Fixed issue with Heat Ray damage scaling when hovering over the card

  • Fixed issue with Reinforced accelerant effect not going away when the buff expired, removed damage scaling on turn end as it was complicating the card too much

  • Buffed Mass Driver (card) damage scaling, it went from +1/+2 damage dealt per mass spent in the current turn, to +2/+3. This should make it feel like a proper finisher card

  • Modified the effect of Slag round to draw a support card on play, and give the player +3/+5 mass on equipment destruction. The previous effect of making the next card played cost 0 mass was not synergizing well with Mass Driver, and other cards that cared about mass spending/playing support cards

  • Improved damage for Cascade Shot , it was meant to be a high damage to cost ratio card with a long cooldown, returning to your draw pile on equipment destruction. Its base damage was too low to fulfill that function

  • Reduced cost for rampart from 4E 2M to 4E 1M

  • Added the new Mass Driver equipment card art

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения