Patch Notes 0.16.4
General
- Bullet drop modifiers are now shown in multiples instead of flat percentage (4000% now reads x40).
Bugfixes
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Hitbox issues are fixed! When physics objects fly super far away, the projectile system would break. Now explodings gibs are more contained, like they were before the latest update.
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Fixed disappearing Emperor boss.
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Fix lots of projectile/beam visuals.
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Fixed spider webs slow effect not getting removed properly.
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Fixed an issue with the collision of the Witch's Tumble Bombs.
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Scroll of Water bullets have their proper color again.
Weapons
- Railguns shot on water now make a sound effect.
Caves
- Made bridges smoother to walk on.
Shanty
- Remade the entrance and exit gate in the boss arena.
Castle
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Fixed some stairs ramp collider not being smooth.
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Added missing colliders to chandeliers.
Forest
- Fixed some z fighting issues.
Desert
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Fixed some floating enemy spawners.
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Search and destroy (chicken) crypt challenges now spawn an extra chicken, and have 10% longer timers. You only have to kill 10/11 now, which makes it much more fair.
Endless
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Fixed some weird material issues on pillars.
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Fixed navigation mesh not generating properly on level transition.
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