Patch Notes 0.16.6
General
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Fixed an endless mode softlock due to not clearing projectiles properly on transitions.
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Fixed an endless mode softlock related to talking to NPCs in the level transition.
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Always drops organs beats never drop organs.
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Instant Defibrillator now restore you to 100 HP, instead of 1.
Bugfixes
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The projectile system should no longer break with specific weapon builds. If you encounter more projectile system breaking issues, report them in our bugs channel!
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Fixed bouncing projectiles
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Fixed facemask/breakable penetration
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Duhar’s ammo counter now displays the correct way.
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Aftershock 30 second reapplying stun fixed. It is now 5 sec as it should be.
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Frozen shattering enemies should now make the correct sounds.
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Added back white flash when juggling enemies in their death bounce
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Some organs would never spawn, like tongues. Now they all do!
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Water now doesn’t randomly splash if you walk into a corpse nearby.
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Gibs now sleep/turn off their collision on low and high quality effects mode
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Grass is now rendering properly through scopes
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Fixed an issue of Craw Watchers not entering their death animation when killed.
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Fixed Terrorbaum’s projectiles now firing correctly during his Bullet Rain Phase.
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Cousin’s Sludge Shield can now be blown up by grenades again.
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Bullet sizes now can go below 100%.
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Fixed Item Descriptions flickering.
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Witch Tumbleweed bombs now don’t explode when taking damage, they get pushed like intended.
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One of the witch phases that are supposed to clean up / kill minions, now work again.
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Craw Sentinel and Shav’Wa Warden now blocks as they should, again.
Levels
- New cave chunk added.
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