Patch Notes - Nov 21 2025 - "Post Release Patch 3"
**Possessor(s) Post Release Patch 3 - November 21, 2025
**
** Gameplay**
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Potential fix for the issue where players could get stuck on the loading screen when starting a new game
- This one was very hard to reproduce and verify. If you are still experiencing this issue, please report it to our Discord bug submission channel. Any assistance is appreciated!
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Fixed a few out-of-bounds issues in the Streets
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Fixed triggering the Benchwarmer boss fight by using Wall Run from the room below it
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Fixed a few lingering Interact prompts that would bring Luca out of bounds
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Fixed a lingering Interact prompt in the Salvager boss fight arena
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Fixed an inaccessible room in Sunken City
- A ladder was supposed to be flagged as always activated, but it was not. We did enjoy seeing all your very creative ways to access it, though!! Good jorbs.
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Added a checkpoint before the Nightmare boss fight in the Campus
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Fixed a little freebie item from a Vendor
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Fixed a dupe exploit for a Super Gem
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Economy: bumped up enemy Chroma drops, dropped costs of some items in Vendor shops
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Investigating if Cheekers could pick up some of Beverly’s work and provide health/flasks upgrade for the early game (no promises on this one! It is a hard one to pull off!)
Visual
- Removed the decorative lobsters in the Aquarium as they were confusing (oops)
Combat
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Many fixes went in for the Benchwarmer fight
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Can no longer whip Cone Hulk when it's hidden (spoilers!!)
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Fixed an exploit for the final boss fight
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Fixed the infinite parry exploit with Coach Fredrick
- This was a very fun one, though, so we kept some part of it in aha
UI
- We are investigating adding which Key is required while hovering on a Locked Door icon on the map
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