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Меню

Update 0.29.3

• New Unit: Spearhead MBT

1 / 1 · 100%
1 / 1 · 100%

• Added T/A-30 Compass Tail Hook, increased landing gear suspension travel to assist with carrier landings

1 / 1 · 100%

• New HUD display to assist with notching radar guided missiles

1 / 1 · 100%

• Added additional in-cockpit screens for all aircraft displaying unique system information • Aircraft main cockpit screen now functions as a missile/radar warning receiver when not locked onto a target • Added joystick and throttle animation to all aircraft • Reduced refresh rate for non-critical cockpit screen information • Removed landing cam for aircraft that are not designed for vertical landings • Impact limits for nuclear bombs (200g), exceeding this limit will result in a failure to detonate • Slightly increased blast and heat tolerance for nuclear bombs • Added low-altitude parachute for GPO-N(1.5kt) to allow laydown delivery • Improved aircraft selection menu showing faction inventory • Added ability to contribute funds or ground units to faction inventory • Removed ability to sell aircraft that had been acquired for free via reserve system • New ammo cookoff effects for MBTs • Added water spray effects for Medusa when hovering over water • Engine startup audio added for Cricket, Chicane, Tarantula • Added automatic shutdown for turboshaft engines when landed at idle throttle with wheel brakes activated • Reduced detection range of munitions containers • Improved damage visuals for ship turrets • Increased Shard corvette's 57mm firerate to be closer to real-life counterparts • AI pilots now apply aircraft wheel brakes when disembarking • Redesigned audio feedback for being jammed • Tuned input filters on all aircraft for smoother control at high speeds • Added tips and info to main menu and loading screen • Fixed AFV6 AA and LCV25 AA failing to employ weapons • Fixed a MP bug causing clients to sometimes be booted from their new aircraft after ejecting and respawning • Fixed cases of AI pilots failing to disembark after a mishap during takeoff or landing • Added time factor option in mission settings and customize options • Added variable wind direction in mission settings and customize options • Added wreck removal in mission settings and customize options (setting max wrecks removes oldest wrecks first, setting wrecks decay will ensure all wrecks disappear after set amount of time) • Added rewards for support actions :

  • Recon : when an unit is spotted for the first time, but also when updating old unit tracks
  • Resupply : get a fraction of the ammunition value
  • Jamming : depending on jam efficiency, time and target value
  • Rescue / Capture : get rewards for successful SAR
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