Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update 0.26 - Naval Warfare

Changelog:

• New unit: Shard Class Corvette

1 / 1 · 100%

• Added Multiplayer text chat system • Added Lynchpin rocket pods option to Compass inner and middle wing pylons

1 / 1 · 100%

• New models and textures for IRM-S1, AGM-48, AGM-68, and MMR-S3 missiles

1 / 1 · 100%

• New objective system in Mission Editor • New wind settings in Mission Editor • New music for factions and aircraft • New missions: Breakout and Point Blank • New ground vehicle variants: HLT Tractor and HLT Flatbed

1 / 1 · 100%

• Improved landing gear interaction with moving surfaces • Cannon shells no longer use proximity fuse when targeting armored units • Gun turrets now track shots to correct aim • Bomb release line on HUD now stays vertical • Improved ability for ground units to clear wreckage off the road • Slightly reduced maneuverability of MMR-S3 missiles • Increased warhead yield of IRM-S1 missiles • Optimized tree generation, reducing level load times • Increased explosive damage of 20mm and 25mm cannon shell • Increased explosive damage of 30mm SPAAG shells • Improved visual effects for water surface, water impacts and explosions • Added loss of color vision as player pilot begins to black out • Added custom pathfinding support in missions via roads tab • Added default bindings for Thrustmaster T16000m HOTAS • Added gameplay settings for auto-zoom on boresight targets • Added gameplay settings for default field of view • Added gameplay settings for measurement units • Added gameplay settings for cockpit camera inertia • Added ability to look behind cockpit seat • Added graphics settings for texture and shadow quality

• Fixed control bindings menu sometimes causing game to freeze • Fixed cursor sometimes disappearing while in menus • Fixed radar missiles sometimes maintaining lock below radar floor • Fixed units turning around on roads when recalculating their pathfinding • Fixed HUD elements appearing when looking backwards in cockpit • Fixed controller menu navigation toggle not taking immediate effect • Fixed red screen caused by pilot injury taking too long to fade in some cases

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения