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Nuclear Option Early Access

Early Access Version 0.25 Changelog:

• Overhauled control inputs system to allow compatibility with a wide range of joysticks/devices

1 / 1 · 100%

• New mission editor movement and rotation tools

1 / 1 · 100%

• Added new missile: AAM-29 Scythe

1 / 1 · 100%

• Added new air defense unit: StratoLance R9 Launcher

1 / 1 · 100%
1 / 1 · 100%

• Added new building: Pillbox • Added new vehicle: AFV8 IFV

1 / 1 · 100%

• Added functional sensor screen to all aircraft • Increased Revoker 20mm rate of fire from 4000rpm to 6000rpm • New 3D model for ground-to-ground missile

1 / 1 · 100%

• Slightly reduced MMR-S3 physical size • New tutorials: Targeting and Weapons, Countermeasures

• Buildings can now be placed underground, where they are immune to shockwaves • Fixed keystrokes triggering actions when typing in editor input fields • Buildings now collapse if the building under them is destroyed • Kill credit now ignores damage dealt by a unit on itself • Removed HDR output option for now, it causes UI bugs

• Added support for line breaks in objective messages • Added multiplayer security checks for weapon launches

• Fixed Chicane gun not rearming from munitions trucks • Fixed multiplayer bugs caused by ejected pilots being simulated client-side • Fixed position sync errors caused by network latency • Fixed camera bug caused by accidentally selecting a map unit while flying • Fixed aircraft unable to be removed from Restrictions in Mission Editor

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