Hotfix 15.1 Patch Notes
Hotfix 15.1
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GAMEPLAY AND BALANCING TWEAKS
Melee in PvE
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[p align="start"]One Handed Thunder Hammer
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Base damage is increased by 10%.
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Temporary removed forced stagger from charging stances.
[p align="start"]It will return in the next patch, once we make it less spammable.
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Underhand Swing damage is increased by 67%.
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Echoing Swing waves damage is increased by 100%.
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Energised Strike damage is increased by 100% and damage radius is increased by 50%.
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Improved controls responsiveness after Energised Strikes.
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Charged attacks damage is increased by 25%. Greatly improved cleave.
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[p align="start"]One Handed Thunder Hammer Perks
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Charge Overflow: Duration is increased to 20 seconds.
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Rapid Recharge: Cooldown is decreased to 15 seconds.
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Deflective Charge: Cooldown is decreased to 20 seconds.
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Reverberating Slam: Fixed an issue that the second hit sometimes doesn't deal proper damage and not affected by perks.
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Perfect Reprisal: Now affects all Light Attacks for its 7 second duration, not the first one.
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Preparedness and* Brutal Reforge*: Are now triggered only by One Handed Hammer kills, rather than while the One Handed Hammer is equipped.
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[p align="start"]Heroic One Handed Thunder Hammer - Power Maul
- Damage bonus for each charge is increased to 30%.
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Firearms in PvE
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[p align="start"]Melta Rifle
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Standard-Issue version and all non range-specialized versions: Damage fall off distance start point is changed from 2 to 3 meters.
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Default max ammo pool is increased by 2 (now 12).
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Default magazine size is increased by 1 (now 6).
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Magazine size and max ammo pool is increased by 1 for Master-Crafted - Beta,* Drogos Reclamation - Alpha *and *Ophelian Liberation - Alpha *versions.
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Master-Crafted - Alpha version: Damage fall off distance start point is changed from 2.5 to 5 meters.
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Salvation of Bakka version: Damage fall off distance start point is changed from 3 to 5 meters.
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Gathalamor Crusade version: Damage fall off distance start point is changed from 3.5 to 5 meters
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[p align="start"]Heavy Melta Rifle
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Standard-Issue version and all non range-specialized versions: Damage fall off distance start point is changed from 2 to 3 meters.
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Master-Crafted - Alpha version: Damage fall off distance start point is changed from 3 to 6 meters.
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Salvation of Bakka version: Damage fall off distance start point is changed from 4 to 6 meters.
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Gathalamor Crusade version: Damage fall off distance start point is changed from 5 to 6 meter.
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Pickups
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Fixed an unintended consequence of a previous bug fix concerning relics spawn outside of the playable area which made relic spawns became more deterministic on higher difficulty levels.
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Fix also affects low spawn rate pickups such as Geneseed, which should not spawn outside of the playable area on levels that have branching paths anymore.
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CRUCIBLE
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Fixed a bug where a previously selected Operation and difficulty would affect the Crucible Mode.
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Added a “Not Enough Penances” notification if too few penances are selected.
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Fixed a bug where "Guardian Glyph" Penance would not revive a player affected by the “Curse of the Warp” Penance.
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Fixed a bug where “Pandemonium” Penance did not increase the Majoris enemy type spawn rate in some cases.
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“Pandemonium” Penance value is adjusted from 15% to 25%.
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Fixed a bug where “Madness” Penance did not increase the number of enraged Majoris enemies in some cases.
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Fixed a bug where a player below Level 25 could enter a Crucible mission when two Level 25 players entered the ready zone;
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"Quick Match" window is updated to display “Bonus Crucible XP” and “Crucible XP” separately.
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"Corruptive Miasma'' Penance is disabled during certain boss sequences like Heldrake and Hierophant.
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CHAOS SIEGE MODE
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Fixed a bug where players could take damage from friendly chaos portals.
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Summonable Hellbrute melee damage has been decreased by 30%.
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Fixed several issues with weapons not using Chaos skins in Chaos Siege.
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Loyalist Marines are much more effective in killing cultists in Chaos Siege.
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CUSTOMISATION
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Fixed an issue with hoods not being recolourable.
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Fixed an issue with certain robes not being recolourable.
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Fixed an issue where cloth customization did not save between restarts.
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Lots of minor fixes and improvements.
QUALITY OF LIFE
- Added a small invulnerability window when the player rises up from knockback.
GENERAL FIXES
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Fixed: Auspex Scan buffs Gunstrike damage by default without any perks, behavior restored to patch 14.2.
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Fixed a bug with the Heroic Bolt Rifle’s Melta shot dealing different amounts of damage compared to the primary slot when equipped in the secondary slot using the “Tactical Reserve” perk.
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PvP: Fixed a bug with Abilities for all classes, including the Helbrute, recharge twice as fast as intended in some cases.
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Fixed a bug with the “Elusive Fire” perk not working with Heroic Melta-rifle.
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Fixed a bug where some Chaos Space Marine voiceovers were unprocessed in Chaos Siege.
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Campaign: Fixed a bug where players could spawn without the Thunder Hammer in the campaign mission Dawn's Descent.
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Lots of minor UI and localization fixes.
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Crash fixes and general stability improvements.
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