Новости First Cut: Samurai Duel
Объявления разработчиков, обновления и обсуждения.
Patch Notes: Version 1.31
Hello, sorry for the wait. This update adds Japanese, Chinese and Korean language support. Thanks to Kurono Studios for the localisations. The game is 50% off for a week to celebrate. It also adds a new endgame scenari…
Читать и обсудить →Patch Notes: Version 1.3
Hello everyone, After a long vacation and moving places I'm back to working on updates. This one is just to fix the memory leak issue which was reported to me, but there will be more to come. Thanks to those of you who …
Читать и обсудить →Patch Notes: Version 1.29
Hello everyone, This patch contains a few mechanical and AI tweaks. Blocking from behind has been buffed, and enemies now have slightly better tracking. This should barely affect lower-difficulty enemies, but higher-dif…
Читать и обсудить →Patch Notes: Version 1.28
Hello everyone, just a small patch for now. I'm currently testing some AI improvements but they will need lots of testing and I didn't want to further delay this update. This update adds a native achievements screen. In…
Читать и обсудить →Patch Notes: Version 1.27
Hello everyone, time for another update. The most extensive change in this update is improvements to the Laser Swords Extra. It's a very popular feature so I decided it'd be fun to give it some extra flair: they now cas…
Читать и обсудить →Patch Notes: Version 1.26
Version 1.26 Killing an enemy now grants a brief moment of faster stance-changing, in addition to the pre-existing run boost. Fixed a blending issue with the haori colours and the skin. Addressed an issue with severed…
Читать и обсудить →Patch Notes: Version 1.25
Hello everyone, The goal of this update, besides the usual fixes and QoL tweaks, is to address some of the feedback I've been receiving in regards to certain mechanics. It has become clear from watching gameplay and l…
Читать и обсудить →Patch Notes: Version 1.24
Version 1.24 Fixed the 'lawnmower man' achievement. Fixed fire sound still playing after the fire goes out in Nightfall. Slightly reduced how much the fire fades with each slash in normal and lower difficulties. Lowe…
Читать и обсудить →Patch Notes: Version 1.23
Hello everyone, patch time. Thank you to those who reported the achievement-related crash at the end of the game. I'm 99% sure I've fixed this but please let me know. This patch also includes optimizations and more gra…
Читать и обсудить →Patch Notes: Version 1.22
(I understand that some people, particularly on steam deck, are having performance issues in certain scenes with lots of atmospheric effects - nightfall and sunset act 3 - I'll be adding scaling options for those effects…
Читать и обсудить →Patch Notes: Version 1.21
Version 1.21 (I realised that in my haste to release a couple of day-one patches, I incremented the version numbers a bit high, so they'll be going up by 0.01 from here) The 'multiplier' setting in the custom blood scre…
Читать и обсудить →Patch Notes: Version 1.2
Version 1.2 The sword now defaults to mid-height when unsheathing it. Any remaining enemies will now flee when Nightfall mission clear is reached (sorry Sludge).…
Читать и обсудить →Patch Notes: Version 1.1
Version 1.1 Fixed menu music going silent when adjusting the volume in the menu (thanks Dalick).…
Читать и обсудить →Patch Notes: Version 1.0
Version 1.0 (I realised I've been labelling these updates 'beta' despite the game being feature complete and about to ship, so let's call this one 1.0) Improved 'press start' UI for dying or changing levels. Adjusted …
Читать и обсудить →Patch Notes: Beta 0.36
Beta 0.36 The second column of the Control Binds menu is now inaccessible unless the second player controls are visible. Added Player Setup entry to the gamemodes menu so players can modify their control scheme and app…
Читать и обсудить →Patch Notes: Beta 0.35
Beta 0.35 Gameplay Improvements & Changes: The game now saves mission progress to disk between screens instead of only when returning to menu. This will prevent progress from being lost if the game is suddenly closed. …
Читать и обсудить →Patch Notes: Beta 0.34
Beta 0.34 Added full list of supporters to the credits. Added special sound when a player dies in Scenario Mode. The Extras and Custom blood screens now scroll instead of using columns. Enemies will now stop spawning…
Читать и обсудить →Patch Notes: Beta 0.33
Beta 0.33 Reverted dodging speed when running. The campfire is now much more deadly and satisfying to use. The embers can also be dodged. The campfire's duration now scales based on difficulty. Fixed burning corpses …
Читать и обсудить →Patch Notes: Beta 0.32
Beta 0.32 Steam's screenshot feature now works. Added title screen (work-in-progress). Added Custom Movement options to the Extras menu. You can now set custom speed values. You can also modify the slash hitbox size. …
Читать и обсудить →Patch Notes: Beta 0.31
Hello everyone, this is just a small patch - the first of several - in the run up to release. Beta 0.31 Added Grove stage. Added Credits screen (subject to changes). Improved Pause screen. Increased the chances of b…
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