RUSE Improvements (part 3): the units behavior
Sometimes in the beta, units would simply not comply with orders.
This bug was occurring when selecting a composite group of units and giving them an order that some of its members could not perform. For example, you would select a group made of Tank Destroyers and Tanks and order them to attack infantry. In the beta, the Tank Destroyers would stay in position while the rest of the group would move, because Tank Destroyers are not equipped to attack infantry.
We've added specific behaviors for composite groups in order to prevent this. Now the Tank Destroyers would follow the rest of the group when it attacked the enemy infantry.
Another issue in the beta was the behavior of towed units. Infantry, for example, would take a very long time to move back inside a truck when they were attacked (almost 15 seconds in some cases), leading to many players complaining that their infantrymen were running on the spot. We fixed this: now units are able to climb back into their trucks after only one second, making the overall movement of towed units much smoother.
We will show the improvements made soon in video.
Stay tuned guys !
Wuzzi twitter.com/UbiLeak
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