Новости CRUMB Circuit Simulator
Объявления разработчиков, обновления и обсуждения.
Take a look at CRUMB Advanced
Hey everyone! Lot's of new users and lot's of questions in the discussions! I am very hard at work on CRUMB Advanced (2.0) and it will be coming soon 😁 Not much more to say on that, except... Before anyone starts moa…
Читать и обсудить →100,000 copies sold. Thank you.
100,000 😮 That's how many copies of CRUMB Circuit Simulator have now been sold on Steam. I keep looking at the number and it still doesn't feel real. CRUMB started as, and still is a one-person project. It went out in…
Читать и обсудить →Looking for the most advanced electronics simulator in the world?
I have been super busy posting on Facebook with new developments and features and have neglected to keep everyone up to date here! CRUMB 2.0 is shaping up nicely and has the potential to become the single most powerful…
Читать и обсудить →Real life == Sim Life
Good evening ladies and gentlemen! I’m continuing to pour my life into this next version of CRUMB and I have a little something to share with you all! It is now possible to connect real hardware to CRUM…
Читать и обсудить →Can it run DOOM?
Just another quick update everyone! So excited for this one. I always had a vision for the original CRUMB to run DOOM, but the Arduino I simulated was not the right component, nor was there enough simulation power/optim…
Читать и обсудить →Let's get Physical 😉
Time for another CRUMB 2.0 update boys and girls!! This time a much requested feature from the last few years, mechanical/physical components! Even better, you can back feed values into the simulator to accurately simul…
Читать и обсудить →Dev Diary - Prototyping
Not just eye candy... An entirely new and revamped wiring system will make it easier to prototype and iterate quickly layouts and connections. Prototyping jumpers offers a fast way to create connections and adjust them o…
Читать и обсудить →Dev Diary - SPI and I2C
Good early morning everyone! (GMT+1 😂) As always, smashing through development at all hours and have got a little something to show! The Arduino implementation in the current version of CRUMB is not up to standard. It…
Читать и обсудить →Dev Diary - CRUMB becomes Advanced
Just a quick little preview screenshot from the development build 🤩 I will post a major update soon regarding release for 2.0. But honestly, just look at that....…
Читать и обсудить →Dev Diary - Programmable shaders
Program shaders from within CRUMB Some people may look at this update and ask the question "why do we need this?"... And the answer is very simple. One of the core concepts and non-negotiable features that CRUMB 2.0 n…
Читать и обсудить →v2.0 Dev Diary: The Integrated Development Environment
EDIT: I have re-written this post due to some interesting comments that it looked like it was written by AI. Strange time we live in, but hopefully this reads like a normal person now 😒 Good morning/afternoon/evening e…
Читать и обсудить →2.0 Progress Report
Good morning/afternoon/evening to everyone! First of all, welcome to all the new users of CRUMB! And a big heartfelt thank you to everyone who has been with CRUMB since the beginning and patiently waiting for the next g…
Читать и обсудить →Goodbye Unity, hello Godot!
After the bold decision to leave Unity and switch to Godot for development, the next major iteration of CRUMB will benefit from fully native customisable docking windows and layouts. With the added benefit of built-in co…
Читать и обсудить →Bridge Rectifier
Hello everyone, Contrary to some of the recent reviews saying the project is dead, it is not... I just happen to be working on this in my absolute spare time between work, family and living! I have had a few comments,…
Читать и обсудить →Hotfix 1.3.5
Fixed memory leak from the C++ MatrixMath.dll when running large complex circuits. As users are starting to build larger, the solving logic runs through a few more steps to converge and one of the steps had an overlooked…
Читать и обсудить →Hotfix 1.3.4
Slight change to the convergence code of the Diode Element as there were some unique circuit configurations unable to solve, causing a memory leak as the Math Engine tries to compensate…
Читать и обсудить →Hotfix 1.3.3
More fixes! 74HC245 fixed issue with the DIR pin not functioning correctly and causing a crash due to matrix error Corrected pin labels for 74HC245 and 74HC273 Fix issue with a single remaining pin label after a comp…
Читать и обсудить →Hotfix 1.3.2
I have removed support for AVX2 for the time being as it would appear that some users do not have support from their CPUs. The performance loss is negligible, if any, and should stop crashing for affected users! As alw…
Читать и обсудить →Hotfix 1.3.1
In the last 24 hours since 1.3 was released, a couple of errors have been noted. I have worked hard with several users to isolate the problems. I honestly cannot thank them enough for their patience. I have updated a fe…
Читать и обсудить →v1.3 is now available
Better late than never... Simulation speed was always the limiting factor for the future of CRUMB. No matter how much work I put into other areas, I was always hit with the same issue and I was not able to achieve the v…
Читать и обсудить →