Changelog CL15648 (EA3.1 Hotfix)
Logic Gates
- Fixed several crashes due to wire gates incorrectly executing on the client side.
Components
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Fixed manually disabled pickup showing enabled on world load.
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Fixed crash while deleting a zone.
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Fixed crash updating text decal while the loading screen is up.
UI
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Improved ranking of results in Hyper Search when some of the results are found by aliases.
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Fixed crash when a wire controlled dialog is opened while the loading screen is up.
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Fixed crash if the resolution is changed while catalog thumbnails generate.
Game Modes
- Fixed builder mode bypassing trust checks in some situations.
Rendering
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Fixed several race conditions in the engine causing spurious GPU crashes when ray tracing is enabled.
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Enabled more detailed reports for future GPU crash reports.
Networking
- Fixed crash when a client connects before the server has finished loading the world.
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