Новости OVIS LOOP
Объявления разработчиков, обновления и обсуждения.
Let’s Dive into the Playtest Data!
It’s been a week! We wanted to send a huge thank you to all of the Protectors who have jumped into the Ovis Loop playtest. Whether you’ve played a little or a lot, your support and feedback has been absolutely incredible…
Читать и обсудить →"OVIS LOOP" Live Streaming Session is now open!
Live Streaming Schedule: Starting now. Live Streaming Frequency: 24/7 (Fingers crossed for a reliable computer, no internet or power cuts...) Tune in to our live stream to explore the game content of "OVIS LOOP" with u…
Читать и обсудить →Introducing our new name – STAND-ALONE is now Ovis Loop
Hello again, Protectors! We’ve been so inspired by the passion you’ve shown throughout our playtests and our recent Demo period. Alongside the changes mentioned in our DevLog, we wanted to let you know of another chang…
Читать и обсудить →STAND-ALONE Playtest Delayed
Hello Protectors! We’ve been really excited to welcome you into our STAND-ALONE playtest which was scheduled for May 25th. We’re sorry to be the bearer of bad news but we’re going to have to ask you to wait just a little…
Читать и обсудить →Public Playtest 2.0 Kicks Off Soon – Sign Up Now!
Hey Protectors! You heard the news, right? On the 25th of May our fight against Doctor Wolf’s minions reignites. With our public playtest 2.0 almost upon us, sign up now to make sure you’re ready to jump in. ![Изображен…
Читать и обсудить →"STAND-ALONE" Live Streaming Session is now open!
Live Streaming Schedule: Starting now. Live Streaming Frequency: 24/7 (Fingers crossed for a reliable computer, no internet or power cuts...) Tune in to our live stream to explore the game content of "STAND-ALONE" with…
Читать и обсудить →What's Next for STAND-ALONE?
Hello once again, dear Protectors! After so many of you jumped in to get your hooves dirty, Lee and Jae from the Lifuel team wanted to give you an update on how this will look for STAND-ALONE moving forwards. This of cou…
Читать и обсудить →The STAND-ALONE Playtest is Now Closed
Hello Protectors! Our STAND-ALONE playtest has now closed, and we’ve been thrilled by the incredible response from all of you. The feedback we’ve received from you all has been invaluable. We’ve had some brilliant, cons…
Читать и обсудить →Playtest_v0.2 Patch Notes
Hello Once More, Protectors! We’ve made it well into the STAND-ALONE playtest and wanted to send another big thank you to all the support you’ve provided for our Lifuel team. We’ve been working to fix various crash-rela…
Читать и обсудить →"STAND-ALONE" Live Streaming Session is now open!
Live Streaming Schedule: Starting now. Live Streaming Frequency: 24/7 (Fingers crossed for a reliable computer, no internet or power cuts...) Tune in to our live stream to explore the game content of "STAND-ALONE" with…
Читать и обсудить →Playtest_0.1 Patch Notes
Hello Protectors! We've been thrilled to see so many of you joining in our STAND-ALONE playtest, enjoying the rogue-lite action within the game and supporting our Lifuel team. We truly value your passion and feedback, t…
Читать и обсудить →Protectors! Our first STAND-ALONE playtest is now live!
Protectors! After a long wait since we first invited you to play STAND-ALONE, our first playtest is now officially open! The future can now be, for a short time, in your hooves! Our team have been working to refine STAND…
Читать и обсудить →STAND-ALONE Playtest Launching March 20th - Register now
Protectors! It’s been nearly three months since we last invited you to take matters into your own hooves with the STAND-ALONE demo. Since then, the team have been working meticulously to refine every aspect, from combos,…
Читать и обсудить →"STAND-ALONE" Live Streaming Session is now open!
Live Streaming Schedule: Starting now. Live Streaming Frequency: 24/7 (Fingers crossed for a reliable computer, no internet or power cuts...) Tune in to our live stream to explore the game content of "STAND-ALONE" with…
Читать и обсудить →Farewell to the Demo, Embark on a New Playtest Adventure
We are **LIFUEL**, the development team behind **STAND-ALONE**. Today, we have two important announcements to share with you: First, the regretful news: STAND-ALONE's demo will soon be taken down. But here’s the good ne…
Читать и обсудить →The Evolution of Reward System and the Birth of Transport Ship
Prologue Hey everyone! Long time no see! It’s J, the art director over at the Stand-Alone dev team, LIFUEL. Things have been getting busier by the day. Last weekend, I was caught up prepping development logs and social …
Читать и обсудить →Demo Testing is Now Live, Become a Cyber Sheep
Dear Players, We are thrilled to announce that the Demo test for "STAND-ALONE" is now officially open, and the Playtest application portal is also available! A new trailer is now available, follow us and watch it now: …
Читать и обсудить →"STAND-ALONE" Live Streaming Session is now open!
Live Streaming Schedule: Starting now. Live Streaming Frequency: 24/7 (Fingers crossed for a reliable computer, no internet or power cuts...) Tune in to our live stream to explore the game content of "STAND-ALONE" with…
Читать и обсудить →The Evolution of Wolf Character Design (2/2)
Continue from the previous log Applicable To sum up the previous improvement points: 1. Use a variety of silhouettes/outlines. 2. Highlight its profession or characteristics. 3. Apply characteristics to attacks. Th…
Читать и обсудить →The Evolution of Wolf Character Design (1/2)
Hello, this is** J**, the art lead at** LIFUEL**. First, thank you for all your supportive comments. They come in various languages, but we make sure to understand them all carefully using translation tools and GPT. We a…
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