1.7 Beta Hotfix#3
Changelog
Added:
-
Captured captains now take rank difference into account when you try to recruit them. They won’t sign on under an overly weak captain.
-
Improved the algorithm for finding a character to talk to — characters standing in room corners now interact properly.
-
Reintroduced a temporary Story completion bonus during the infiltration of Porto Bello in Caribbean Customs .
-
Longway and Charlie Knippel, recruited in punitive squadrons in Free Play , can now be sacrificed to Aruba.
-
The current Hangman bonus is now shown in the tooltip. The bonus has been strengthened.
-
You can now search the cabin of a surrendered ship via a button on the ship exchange screen. Loot will be placed in the chest in the hold.
Fixes:
-
Boarding officers can now be assigned as captains when capturing a ship.
-
Two-handed firearms can now be equipped on officers without unequipping the previous weapon.
-
Quick saves no longer get corrupted.
-
Two-handed firearm melee damage has been returned to normal.
-
Van Dorn now correctly counts victories over other legendary captains in the first conversation at the Office .
-
Fixed numerous quest script errors.
-
Stories no longer start during a land assault on a colony.
-
Highlighting of suitable amulets during trading now works correctly.
-
Fixed a rare bug where a church quest could be turned in infinitely.
-
Boarding squads in bays during story quests no longer cause a soft lock.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.