Patch 1.1.1
Ahoy!
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Introduced a new model for the Luger.
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Introduced a new model for the Courier Luger.
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The Adeline got a unique painting variant.
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Added a helmet to the Milano cuirass.
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Further improvements of the appearance of ceremonial cuirass, brigantine, and wicker armor.
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Updated icons for the new armor where needed.
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Finalized the new lighthouse location.
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Added fishermen to the town piers for better immersion.
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Implemented an auto-save feature.
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Adopted a new dialog display format.
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Made technical adjustments to weather and lighting.
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Resolved the issue of not being able to restore the last 1% of Vitality by visiting a priest, using Cupid's balm, or spending time with a romantic interest.
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Last Lesson questline now unlocks only after completing the Caribbean In A Nutschell to avoid potential conflicts.
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Dangerous Cargo quest was rebalanced to be better suited for the early game.
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Adjusted sounds - volume and overlapping issues.
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Improved the cutscene of Lucas's arrest in Dutch Gambit.
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Addressed various text errors.
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Added a mod in Steam Workshop to remove headgear for all armor.
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Added a mod in Steam Workshop to return to the textures of lesser resolution - for outdated PCs.
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Introduced the first version of a cheat menu in Steam Workshop - if we see it as a highly demanded feature we will continue adding new features to it.
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Over 20 bugfixes.
Task list for 1.2 is looking solid - lots of exciting stuff to do, and with the arrival of 1.1.1, I am finally ready to do a complete playthrough to chart story, content and balance additions for future patches. Super excited for this, having been waiting for a proper playthrough since 2020.
See y'all at the sea. ːjollyrː
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