Koltera Patch v5.0
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Fixed soulstone summoning not adding a obtained date to save
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Added an obtained date filter in the creature selector
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Added a obtained date to the tooltip of creatures
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Added a dropdown so that you can choose what the auto-craft target is for potions instead of it just being mana potions
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Change Creature Capacity Max Upgrade from 4 to 50
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Change Charisma max upgrade from 4 to 5
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Change Athletics max upgrade from 4 to 5
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Change Experienced Mining max upgrade from 4 to 5
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Change Fast Learner max upgrade from 4 to 5
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Change the color mapping for spirit positive/negatives in the spirit codex
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Added creature images to the creature codex
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Fixed creature codex so that things align properly and dulled out the rarity so the types pop more
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Completely overhauled the Collection Log, including adding filters and easier tracking of different goals
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Changed 'Precision Miner' achievement from needing exactly 10,000 rocks to just greater than or equal to 10,000 rocks
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Changed the wording on the 'Nothing Left' achievement due to increasing the amount of upgrades (you won't need all of them, just a lot of them)
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Changed wording of 'Weakling' achievement to align with what it is in-game
Note: It was brought to my attention that there's a bug with golden borders not appearing around the normal creature if you have perfect genetics in the collection log. That'll be fixed in the next patch, along with a new addition that will keep track of all the perfects you find so that you can freely release them and retain the golden border.
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