Новости Koltera
Объявления разработчиков, обновления и обсуждения.
Wishlist Koltera 2 today! :)
As I am nearing close to completion on Koltera 2 and heading into playtests in December, I invite anyone interested to come wishlist it! It means the world to me and I can't wait to get players playing on a game that tak…
Читать и обсудить →Koltera Patch v7.0
Buffed Mining, Training, Explores Staffs from 200% max -> 400% max Nerfed Cost to Extend Trainer Spell from 5 -> 2 mana potions Nerfed Cost to Refresh Trader from 10 -> 5 mana potions Changed Achievement 'Nothing Left' t…
Читать и обсудить →Koltera Patch v6.0
Changed 'Explorers' upgrade so that it converts to more 'Gathering' slots once locations are explored, for continued value into the upgrade Fixed gold border not showing for normal creature when you had perfect genetics …
Читать и обсудить →Koltera Patch v5.0
Fixed soulstone summoning not adding a obtained date to save Added an obtained date filter in the creature selector Added a obtained date to the tooltip of creatures Added a dropdown so that you can choose what the au…
Читать и обсудить →Koltera Patch v4.0
Fix the collector job so that it actually provides an upgrade to creature storage (sadly only will affect new saves) Add spirit to the screen after you breed a creature to make it easier to see if you got the spirit you …
Читать и обсудить →Koltera Patch v3.0
Added a sentence on each job page highlighting the relevant creature stats Added a backups folder for each save slot Added a button to access that backups folder in the main menu Added writing saves to files instead of c…
Читать и обсудить →v2.2.3 - Quick Bug Fixes
Fixes the Collector Specialization not giving the Storage Upgrade Removes the Broken Guidebook Link and Adds a Discord link in the Options…
Читать и обсудить →Koltera will become FREE at the end of the month!
Hey everyone, I hope everyone's holidays have been amazing. With the holiday's behind me, I'm beginning to focus in on the sequel to Koltera. I don't have any timeline for it as of yet, but I wanted to announce a big cha…
Читать и обсудить →v2.2.2 - Text Updates + Uncapped Soulstones
Updated old text references for better clarity Soulstones are no longer capped and will continue to accumulate Added more clarity to trader requirements…
Читать и обсудить →v2.2.0 - Rebranding + Bug Fixes + Buff
Added Offline Progression (Uncapped) Rebranded the game to be under "Koltera" due to issues with previous names. Buffed Trainer XP gain from 3% of XP gained to 5% of XP gained by creatures Fixed bug where game crashes…
Читать и обсудить →Game Name Change
Hi all, I just wanted to give an update that over the next month or two, I will be rebranding the game to **Faemore**. There are various reasons for this, but ultimately, it'll allow me to protect the game IP, especially…
Читать и обсудить →v2.1.3 - Bug Fixes + Augmentation Change
Changed augmentation from transferring 100% of the parent stats onto the Fable to now 75% of each stat. With combiner being added back + magic + changes in the breeding formula, it is a bit too easy to get a perfect Fabl…
Читать и обсудить →Hotfix v2.1.2
Augmentation now gives parents genetics instead of 25% Breeding now has the following Vibrancy Roll: 10% it's a 100% vibrant now, 50% it inherits the best parent, 40% vibrancy is random Nerfed Augmentation costs massivel…
Читать и обсудить →Hotfix v2.1.1
Fix Magic Staff Achievement since it isn't crafted, rather obtained Massive nerf to Augmentation Costs Massive nerf to Breeding Costs Bumped Trainer XP from 1% of Fable xp earned to 3%…
Читать и обсудить →Hotfix v2.1.0
Changed breeding and magic staffs so that if they are not crafted, it now shows what you get when you unlock it mechanic wise Nerfed Breeding Staff crafting requirements, to match other staffs Fixed "Trainer Level" requi…
Читать и обсудить →Achievements Update + Future of Fableverse
Achievement Update I've finally finished the Achievements update, which now adds 30 achievements for you to collect and obtain. The icons are each of the Fables. Some of the achievements will be retroactive to your save…
Читать и обсудить →Hotfix Patch v1.1.3
fixes auto-heal not working fixes typo…
Читать и обсудить →Minor Update v1.1.2
Fixed gold checkmark showing/not showing incorrectly Reworded the Vibrancy Healer upgrade to clarify what provides higher mininums Nerfed scaling for Fable Capacity Upgrade Re-scaled rock health so that the best of the b…
Читать и обсудить →Minor Update v1.1.1
Fixed Paging Bug that would crash game switching pages or adding a new fable at a perfect amount Reworded the game completion screen for more clarity Changed "Trashed" to "Released" to be more friendly Added ability to b…
Читать и обсудить →Major Patch v1.1.0
Added Time Stones as an offline and in-game time mechanic, to be spent on special features. Earned every 30 minutes. Added an Additional Options page with the ability to disable animations, offline progress, and the conf…
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