Deer Player Species Update v0.22.16
v0.22.16
Changes:
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New Deer Player Species.
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New save file location short-cut button added to main menu.
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New seasonal mountain backdrops.
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Critters now prioritize eating herbal kibble if sick.
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Ores now have distinct sprites from each other.
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Ordered fish and plant collection menus by date.
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Critter spawner now has 6:4 ratio of female to male.
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Asparagus growth time shortened.
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Extended deadlines for Rowan, Gruff, and Wilfred intro quests so you don't get locked out of the craft recipe rewards.
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Whitefish can now be caught all year.
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Added Saw and Smelter to Carpenter and Blacksmith shops.
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Added flour to General Store.
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Adjusted Marsh grass to be less contrasting in the winter.
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Adjusted crops sprites (Mint, Cranberry, Cattail).
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Changed the description of compost, worm.
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Improved back-up files system (now has 3 BU files and checks if corrupt before saving).
Bugs:
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Fix turning in museum quests to Beryl.
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Characters can no longer die twice in one day.
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Mountain mine floor 17 dig spots will no longer spawn ghost carrots.
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Fixed a bug caused by fainting before the garnishment cutscene.
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Clock time display updates quicker when you load the game.
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Fixed a bug that prevented the Continue button from working because of corrupted save files.
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Fixed issues with files being overwritten when you play outside of steam.
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Fixed Devy Mc. Devface file showing up in file select menu.
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Fixed issue on file select menu being unable to scroll through files.
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Processors will no longer consume materials after reaching a maximum stack of 99.
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The cooking station will no longer let you cook inedible items instead of specific meat.
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Fixed a bug that broke the quest menu when switching through it's tabs.
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Various typos and grammar fixed.
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