Patch 1.0.4
Events, weddings, and romanceable characters
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Weddings should now work correctly in both Terbin and Galea.
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Spike's and Eddy's event 5 should now trigger correctly.
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Tables reactivate correctly after Siona's event.
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Alisha now sends the correct email after completing her event.
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Siona's email with the cake now actually includes the cake.
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Adjustments to some dialogues and updated Siona's avatar.
Farm and crops
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Sprinklers: fixed watering so it works correctly, fixed the issue with multiple sprinklers and seeds being deleted after placing them.
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Loading of crop robeets is now more stable.
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Fixed the removal of tilled soil containing a seed, and the energy consumption when watering an already-watered tile.
Inventory and items
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Optimized resource consumption when picking up an item, especially when the inventory is full.
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Added a check for inventory stacks at 0.
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Added a check on items so they can't be placed in unavailable areas.
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The crafting machine now accounts for multiple stacks.
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The crystal bee drops to the ground if the inventory is full.
Mines and enemies
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Mine stairs should now work as intended.
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Enemies are forcibly removed when defeated, and their SFX stops correctly.
Economy
- Adjusted the sale value of balloons so they don't break the economy.
Visual adjustments
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Fixed the size of the large blue rug and the height of the pyramid.
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Fixed the Droid's description in the social window.
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Updated the IDs of fences and floors.
Stability
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Greater robustness when loading ark donations.
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Reinforced the logic for talking to Bob; we now can't talk to him while he's hiding in the arena.
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