Update 0.05.004
General
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Fix: Deleting a profile in the main menu visually cleared the entire list of profiles.
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Fix: The "continue last profile panel" in the main menu was not being filled with data.
Combat
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Fix: Accumulated passives reset progress.
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Fix: When “Custodia” died, the hatch blocked the unit.
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Fix: When shooting at “Vespoid”, bullets flew to the top of the unit.
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Fix: The “Perimeter Sweep” skill could be targeted at allies.
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Fix: Stuck highlighting on a unit in combat.
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Fix: Viewing skills of an inactive hero got stuck.
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Fix: Reduced the size of the text outline over units.
Sounds
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Fix: Bug with GPR sound freezing in “Shiver of the Earth” mission.
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Fix: Errors with loud sound effects in combat.
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Fix: Eternal sound after escape and end of mission screen freezing.
Other
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Set stimulant tooltips now show the attributes being changed.
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Operations no longer generate conditions with a class below the current heroes level.
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Operations now always update after upgrades, leaving filled ones untouched.
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Fix: Removed the "reanimation impossible" icon in the squad panel during a raid on hardcore difficulty.
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Fix: Various texts, localizations.
Skills
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The “Sniper in Action” and “Maximum Damage” talents of the Pellentes class have now changed their content in the talent branch.
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The “ Techno Shooter” skill of the Technicus class now correctly applies “Panacea”.
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The “Steel Nerves” talent of the Pellentes class has been increased from +10 to +40 damage against Furious.
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Sancto's “Fearless” talent increased damage against Furious from +10 to +80
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Sancto's “Special Training” talent has increased its threshold from 20% to 35%.
Raids
- Fixed numerous bugs on levels.
Balance.
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Weakened Venenum Ballus boss.
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Weakened Scutigeromorpha boss.
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Strengthened Androctonus boss.
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Strengthened Sonicus boss.
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Weakened the damage of Regenus.
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Regenus no longer flees from combat.
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Slightly increased the damage of the monster Carabid.
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