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Patch 0.01.065

Battle

  • Fix: Boss “Sonicus” had no visual damage on the body.

  • Fix: The mouth of the boss “Vermutoidus” was not animated.

  • Fix: Skills that do not require an action point did not end the fight.

  • Fix: "Sniper's Reaction" skill permanently removed the rollback of the skill "Invisible Death" after the first critical hit.

  • Fix: The effect of “Hippocratic Oath” was not absorbed when using healing skills.

  • Fix: The “Short Burst”, “Technotron” and “Techno-Shooter” skills can now also have effects on the technician himself.

  • Fix: The “Ultrasonic Beacon” skill had no cooldown.

  • Fix: The skill “Combat Firmware” with the passive skill “Multithreading” absorbed all “Droning” effect stacks.

Ui

  • Fix: The reinforcement interface could appear in a boss fight.

Raid

  • Fix: Dead heroes did not return to their spot after reanimation if changed their squad position while they were downed.

  • Added: Radio messages are closed as a battle starts.

Effects

  • Poison: Now deals an additional 1% initiative damage per effect counter.

  • Toxin: Now deals an additional 6% initiative damage per effect counter.

  • Burn: Increased the damage dealt from 20 to 30. No longer ignores armor.

  • Shock: Increased Initiative damage from 2% to 3%.

  • Deep Wound: Increased the damage dealt from 20 to 30.

Skills

Medicus

  • Experienced Surgeon: Changed from “Enhances a range of skills Toxic Shot and Viper Bullets” → “Enhances a range of skills Toxic Shot and Viper Bullets and Poison Clot”

Defencor

  • Everything Under Control : Reduced “Bleed Effect” from x2 to x1.

  • Everything Under Control : Changed from “Enhances the skill ‘Blow to the gut’” → “Enhances a range of skills ‘Blow to the gut’ and ‘Bayonet Strike’ and ‘Swinging Blow’”

  • Perfect Technique: Reduced “Bleed Effect” from x2 to x1.

Other

  • Adjusted icons for “First Aid” and “Panacea”. They were too similar.

  • Edits in texts.

  • Edits to levels.

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