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Patch 0.01.059

Combat

  • Fix: Skills “Engineer Protector”, “Discharge”, “Autonomous Control”, did not correctly change the damage of the amplified skill.

  • Fix: The skill “Molecular Adhesion” did not correctly change the armor repair of the amplified skill.

  • Fix: The skill “Laser Pointer” did not correctly calculate the chance of the effect of the amplified skill.

  • Fix: The “Converter” skill worked with any skill, not just the “Poison Clot” skill.

  • Fix: The “Burning Smell” skill did not trigger the “Imperium Ignis” combo.

  • Fix: The “Ultrasonic Beacon” skill had no recovery time.

  • Fix: Defeat might not occur if the last hero died from the effect in a battle with reinforcements.

  • Fix: Some skills stopped unlocking after hero reanimation.

  • Fix: Monsters could attack heroes in camouflage.

  • Fix: The effect “Caustic Spores” removed the cooldowns of all effects, not just one random effect.

  • Fix: It was possible to remove effects that should not be removed like “Heavy Weight”, “Combat Concentration”, “Droning”, etc.

Ui

  • Fix: Removed social credit window next to the “Reset” button in the units menu.

  • Fix: Bug when it was impossible to hire the last 20th hero in the hub.

  • Fix: Hero card displayed integer values while dragging.

  • Added: Increased responsiveness of the dialog system (quick clicks - quick dialog pass).

Balance

  • Added: The initial capacity of the Arsenal Bay has been increased to 10 slots.

  • Adjusted enemy spawn points in missions, reinforcements are more correct.

  • Story character's equipment on missions is no longer randomly generated (not final yet).

  • Fixed bonus types appearing on equipment (on new drops)

  • Adjusted the size of bonuses generated on equipment (on new drops)

  • Increased the reward for missions (social credits)

Raid

  • Fix: Bug with hero's movement after story character's death.

  • Fix: Radio messages in raid now close before dialog automatically.

  • Corrected Grom's story mission, adjusted enemy levels.

  • Corrected enemy spawn points in Grom's story mission, wrong enemies were appearing.

  • Fixed protruding parts on some levels.

  • Fixed the hidden cave in the Aurora mission.

Achievement

  • Fix: Some achievements are now awarded correctly, depending on the difficulty level of the game.

Texts

  • Partially added text lines for upgraded classes.

  • Various text corrections.

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