Новости In Sink: A Co-Op Escape Prologue
Объявления разработчиков, обновления и обсуждения.
In Sink is OUT NOW 🧩
You’ve partnered up and puzzled your way through the prologue. Now it’s time to face the portals. In Sink is officially OUT NOW! Check out our official launch trailer below 👇 Dive into 'In Sink' with a friend, where…
Читать и обсудить →Sink or Swim in Our Latest Demo!
Don't puzzle over when you’ll next get to play In Sink, we've got the answers!** We have an exciting new demo for you to explore! The demo showcases a design refresh with updated artwork, new character models, enhance…
Читать и обсудить →In Sink Launches November 12th
Grab your player 2 and get ready to dive deep into a world of mind-bending co-op puzzles. We’re thrilled to announce that In Sink will launch on November 12th! Check out our release date reveal trailer here 👇 https:/…
Читать и обсудить →Play In Sink at BitSummit
Dive into 'In Sink' with a friend, where being shipwrecked is just the beginning of your co-operative adventure! We’re excited to announce that we'll be showcasing a playable demo of In Sink at BitSummit this year! Bit…
Читать и обсудить →Developer Diary #3 - Colorblind Accessibility
Welcome to our third developer diary! Today we will be taking a look at how incorporating colorblind accessibility has profoundly changed our approach to our game design! https://store.steampowered.com/app/1858650/In_S…
Читать и обсудить →Time to Sync Up with In Sink 🧩
When you’re trying to find the perfect co-op partner, make sure you don’t faucet up 🛁 We’re excited to announce that we’ve synced up with UK-based publisher **Kwalee**! At the **Future Games Show**, we announced that …
Читать и обсудить →Developer Diary #2 - Our Lighting System
Welcome back to our developer diary! Today, we’d like to shed some light on some more recent changes we’ve made to update the style of In Sink 💡 Let’s take a look at how our art refresh and new lighting system have co…
Читать и обсудить →Developer Diary #1 - Our Art Refresh
Welcome to our first developer diary! In this instalment, we’re going to be showcasing how our latest art refresh has made a massive impact on both the game’s performance and design 🎨 We hope you all enjoy this behind…
Читать и обсудить →Color Blind Improvements and Network Optimization
Hey all, thanks for all the support! We've been hard at work on the full release of the game but we just wanted to quickly jump back to the prologue and push some changes. We adjusted the first puzzle (plates) so that t…
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