Devlog - Build 134
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
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Create starting gear for serveral new subclasses
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Added back warning when trying to leave the shop without any weapons
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Added ways to unlock the new subclasses
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Added flavorful ways to unlock new adventures
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Added achievements
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Added collectible rewards for achievements in game
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Reworked Hellfire UI to be able to select higher difficulties to preview rewards
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Added highlighting for bosses
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Added focus animation when a boss spawns
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Added "set bonuses"
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Added logic to prevent incompatible relics from being offered
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Reworked Shop UI to show "hovering" shop offers and rarity lighting
Fixes:
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Fixed Daggersong relic showing infinite DPS
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Fix visual buff issues on relics
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Fixed loadout UI issues
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Fixed relics being added twice, if saved as part of a loadout
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Fixed audio on "Dash increases base damage" relic
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Fixed localization on Whirlwind relic
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Fixed minimap mountain top lighting
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Fixed enemies spawning on top of eachother
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Fixed formulas not working as intended when using a percentage stat as base
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Fixed unable to buy weapon from shop to storage, when at maximum weapon capacity
Balancing:
- Reworked experience curve
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