Devlog - Build 135
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
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Implemented new achievements, rewarding exploring the map
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Implemented abilities for the 4 subclasses of Early Access
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Added new Hellfire rewards
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Added functionality to change the game language in game
Fixes:
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Fixed damage dealing Relics not scaling with player stats
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Fixed Debuffs on enemies not falling off
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Fixed Relic reroll button being enabled when the player has no rerolls
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Fixed MiniBoss and Vendor spawning on an Altar
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Fixed extended tooltip of Lucky Dagger
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Fixed frog enemies not animating
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Fixed enemies spawning with timestop icon above after using the timestop altar
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Fixed dynamite not despawning in certain conditions
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Fixed projectiles not despawning when they target their exact starting position
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Fixed relic reroll unlocks not being applied
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