Devlog - Build 140
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
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Removed curses as hellfire effect
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Added traps as hellfire effect
Fixes:
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Fix Hellfire experience increase not working as intended
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Fix test item showing up in game
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Fix Voidcaller Staff Projectile Count / Penetration stats being switched
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Fix altars possibly spawning at the place the player spawns in game
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Fix heath regen being faster than explained in tooltip
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Fix "New item" feature when seeing an item for the first time
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Fix dead enemies staying visible on the minimap
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Fix portals staying visible after elite mobs die
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Fix Scythe hitbox in backpack
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Fix elites not giving more XP than normal enemies
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Fix camera shake not stopping when entering pause menu
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Fix health bars scaling way too large
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Fix game unpausing during boss intro animations
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Fix duplicate reward at Hellfire 5
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Fix fast scrolling in loadout causes screen to go blank
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Fix getting copy relic together with set relic, the set not being counted correctly
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Fix black screen after killing boss
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Fix Crimson Oath global stats
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Fix Titan Steel Bracers having starred stats, but no stars
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Fix healthbar being inverted on Crow enemy
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Fix merge lines sometimes not clearing after completed merge
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Fix Beetle Boss not scaling with Hellfire level
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Fix visual buffs not despawning after completing
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Fix adventure completed screen showing rewards that are not for the current class
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