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Devlog - Build 140

Note: These changes are our work on the version that will become the Early Access version.

These changes have not been added to the demo.

Features:

  • Removed curses as hellfire effect

  • Added traps as hellfire effect

Fixes:

  • Fix Hellfire experience increase not working as intended

  • Fix test item showing up in game

  • Fix Voidcaller Staff Projectile Count / Penetration stats being switched

  • Fix altars possibly spawning at the place the player spawns in game

  • Fix heath regen being faster than explained in tooltip

  • Fix "New item" feature when seeing an item for the first time

  • Fix dead enemies staying visible on the minimap

  • Fix portals staying visible after elite mobs die

  • Fix Scythe hitbox in backpack

  • Fix elites not giving more XP than normal enemies

  • Fix camera shake not stopping when entering pause menu

  • Fix health bars scaling way too large

  • Fix game unpausing during boss intro animations

  • Fix duplicate reward at Hellfire 5

  • Fix fast scrolling in loadout causes screen to go blank

  • Fix getting copy relic together with set relic, the set not being counted correctly

  • Fix black screen after killing boss

  • Fix Crimson Oath global stats

  • Fix Titan Steel Bracers having starred stats, but no stars

  • Fix healthbar being inverted on Crow enemy

  • Fix merge lines sometimes not clearing after completed merge

  • Fix Beetle Boss not scaling with Hellfire level

  • Fix visual buffs not despawning after completing

  • Fix adventure completed screen showing rewards that are not for the current class

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