Devlog - Build 146
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Fixes:
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Fixed Furious Warhammer not logging any damage
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Fixed weapons in backpack showing incorrect elemental type if this was modified from original
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Fixed error after unlocking new subclass
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Fixed incorrect tilemap layers on Mountain Top
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Fixed buff stacks not being gained until all stacks have depleted
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Fixed shield visuals on characters without shield
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Fixed issue with pausing the game causing problems
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Fixed tooltip damage numbers able to go below 0
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Fixed loadout filters not all working correctly
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Fixed weapons with multiple damage types to get double damage calculated
Balancing:
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Lowered number of enemies in Mountain Foot level
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Lowered rarity of Bottomless bag to make it more relevant
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